QDithering Class
(Qt3DRender::QDithering)Enable dithering More...
Header: | #include <QDithering> |
qmake: | QT += 3drender |
Since: | Qt 5.7 |
Instantiated By: | Dithering |
Inherits: | Qt3DRender::QRenderState |
Public Functions
QDithering(Qt3DCore::QNode *parent = nullptr) |
- 6 public functions inherited from Qt3DCore::QNode
- 31 public functions inherited from QObject
Additional Inherited Members
- 2 properties inherited from Qt3DCore::QNode
- 1 property inherited from QObject
- 2 public slots inherited from Qt3DCore::QNode
- 1 public slot inherited from QObject
- 3 signals inherited from Qt3DCore::QNode
- 2 signals inherited from QObject
- 11 static public members inherited from QObject
- 2 protected functions inherited from Qt3DCore::QNode
- 9 protected functions inherited from QObject
Detailed Description
Enable dithering
A Qt3DRender::QDithering class enables dithering. Dithering adds noise to the color values to randomize quantization error in order to prevent large scale patterns in the final image, such as banding. Dithering is most useful when rendering to a surface with low color bit depth, such as RGB565 or RGBA4444.
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