QSortPolicy Class

(Qt3DRender::QSortPolicy)

Provides storage for the sort types to be used More...

Header: #include <QSortPolicy>
qmake: QT += 3drender
Since: Qt 5.7
Instantiated By: SortPolicy
Inherits: Qt3DRender::QFrameGraphNode

Public Types

enum SortType { StateChangeCost, BackToFront, Material }

Properties

Public Functions

QSortPolicy(Qt3DCore::QNode *parent = nullptr)
QVector<SortType> sortTypes() const
QVector<int> sortTypesInt() const

Public Slots

void setSortTypes(const QVector<SortType> &sortTypes)
void setSortTypes(const QVector<int> &sortTypesInt)

Signals

void sortTypesChanged(const QVector<SortType> &sortTypes)
void sortTypesChanged(const QVector<int> &sortTypes)

Protected Functions

QSortPolicy(QSortPolicyPrivate &dd, Qt3DCore::QNode *parent = nullptr)

Additional Inherited Members

  • 11 static public members inherited from QObject

Detailed Description

Provides storage for the sort types to be used

A Qt3DRender::QSortPolicy class stores the sorting type used by the FrameGraph. The sort types determine how drawable entities are sorted before drawing to determine the drawing order. When QSortPolicy is present in the FrameGraph, the sorting mechanism is determined by the SortTypes list. Multiple sort types can be used simultanously. If QSortPolicy is not present in the FrameGraph, entities are drawn in the order they appear in the entity hierarchy.

Member Type Documentation

enum QSortPolicy::SortType

This enum type describes sort types that can be employed

ConstantValueDescription
Qt3DRender::QSortPolicy::StateChangeCost( 1<<0 )sort the objects so as to minimize the cost of changing from the currently rendered state
Qt3DRender::QSortPolicy::BackToFront( 1<<1 )sort the objects from back to front inverted z order
Qt3DRender::QSortPolicy::Material( 1<<2 )sort the objects based on their material value

Property Documentation

sortTypes : QVector<int>

Specifies the sorting types to be used.

Access functions:

QVector<int> sortTypesInt() const
void setSortTypes(const QVector<SortType> &sortTypes)
void setSortTypes(const QVector<int> &sortTypesInt)

Notifier signal:

void sortTypesChanged(const QVector<SortType> &sortTypes)
void sortTypesChanged(const QVector<int> &sortTypes)

Member Function Documentation

QSortPolicy::QSortPolicy(Qt3DCore::QNode *parent = nullptr)

Default constructs an instance of QSortPolicy.

[protected] QSortPolicy::QSortPolicy(QSortPolicyPrivate &dd, Qt3DCore::QNode *parent = nullptr)

Copy constructor.

QVector<SortType> QSortPolicy::sortTypes() const

Returns the current sort types in use

See also setSortTypes().

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