scatterdatamodifier.h Example File

scatter/scatterdatamodifier.h
/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Data Visualization module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef SCATTERDATAMODIFIER_H
#define SCATTERDATAMODIFIER_H

#include <QtDataVisualization/q3dscatter.h>
#include <QtDataVisualization/qabstract3dseries.h>
#include <QtGui/QFont>

using namespace QtDataVisualization;

class ScatterDataModifier : public QObject
{
    Q_OBJECT
public:
    explicit ScatterDataModifier(Q3DScatter *scatter);
    ~ScatterDataModifier();

    void addData();
    void changeStyle();
    void changePresetCamera();
    void changeLabelStyle();
    void changeFont(const QFont &font);
    void changeFontSize(int fontsize);
    void setBackgroundEnabled(int enabled);
    void setGridEnabled(int enabled);
    void setSmoothDots(int smooth);
    void toggleItemCount();
    void start();

public Q_SLOTS:
    void changeStyle(int style);
    void changeTheme(int theme);
    void changeShadowQuality(int quality);
    void shadowQualityUpdatedByVisual(QAbstract3DGraph::ShadowQuality shadowQuality);

Q_SIGNALS:
    void backgroundEnabledChanged(bool enabled);
    void gridEnabledChanged(bool enabled);
    void shadowQualityChanged(int quality);
    void fontChanged(QFont font);

private:
    QVector3D randVector();
    Q3DScatter *m_graph;
    int m_fontSize;
    QAbstract3DSeries::Mesh m_style;
    bool m_smooth;
    int m_itemCount;
    float m_curveDivider;
};

#endif

© 2017 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.