Hangman.qml Example File
qthangman/qml/qthangman/Hangman.qml/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the Purchasing module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3-COMM$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.2 Rectangle { id: hangman color: "transparent" property int errorCount: applicationData.errorCount property var game: Item Rectangle { id: base anchors.bottom: parent.bottom anchors.left: parent.left anchors.right: parent.right height: parent.height / 20 opacity: errorCount > 0 ? 1.0 : 0.0 Behavior on opacity { NumberAnimation { duration: 300 } } } Rectangle { id: pole anchors.top: parent.top anchors.bottom: parent.bottom anchors.left: parent.left width: parent.width / 20 opacity: errorCount > 1 ? 1.0 : 0.0 visible: opacity > 0.0 Behavior on opacity { NumberAnimation { duration: 300 } } color: "white" } Rectangle { id: horizontalPole anchors.top: pole.top anchors.left: pole.right anchors.right: parent.horizontalCenter anchors.rightMargin: -parent.width / 40 height: parent.height / 20 color: "white" opacity: errorCount > 2 ? 1.0 : 0.0 visible: opacity > 0.0 Behavior on opacity { NumberAnimation { duration: 300 } } } Rectangle { id: rope anchors.top: horizontalPole.bottom anchors.horizontalCenter: parent.horizontalCenter width: parent.width / 20 height: parent.height / 5 opacity: errorCount > 2 ? 1.0 : 0.0 visible: opacity > 0.0 Behavior on opacity { NumberAnimation { duration: 300 } } color: "white" } Item { id: dude anchors.top: rope.bottom anchors.horizontalCenter: rope.horizontalCenter anchors.bottom: parent.bottom anchors.bottomMargin: parent.height / 10 Rectangle { id: head anchors.top: parent.top anchors.topMargin: -head.height * 0.25 anchors.horizontalCenter: parent.horizontalCenter height: parent.height * 0.15 width: height radius: width * 0.5 color: "white" opacity: errorCount > 3 ? 1.0 : 0.0 visible: opacity > 0.0 Behavior on opacity { NumberAnimation { duration: 300 } } } Rectangle { id: body anchors.top: head.bottom anchors.topMargin: hangman.height / 40 anchors.horizontalCenter: head.horizontalCenter height: width * 1.8 width: head.width * 1.4 opacity: errorCount > 4 ? 1.0 : 0.0 visible: opacity > 0.0 radius: 5 Behavior on opacity { NumberAnimation { duration: 300 } } } Rectangle { id: armTop1 anchors.top: body.top anchors.right: body.horizontalCenter width: (body.width * 1.85) * 0.5 height: head.height * 0.7 radius: height opacity: errorCount > 5 ? 1.0 : 0.0 visible: opacity > 0.0 Behavior on opacity { NumberAnimation { duration: 300 } } } Rectangle { id: armTop2 anchors.top: body.top anchors.left: body.horizontalCenter width: (body.width * 1.85) * 0.5 height: head.height * 0.7 radius: height opacity: errorCount > 6 ? 1.0 : 0.0 visible: opacity > 0.0 Behavior on opacity { NumberAnimation { duration: 300 } } } Rectangle { id: arm1 anchors.top: armTop1.bottom anchors.topMargin: -armTop1.height * 0.5 - radius anchors.left: armTop1.left anchors.bottom: body.bottom radius: width * 0.5 width: head.width * 0.35 opacity: errorCount > 5 ? 1.0 : 0.0 visible: opacity > 0.0 Behavior on opacity { NumberAnimation { duration: 300 } } } Rectangle { id: arm2 anchors.top: armTop2.bottom anchors.topMargin: -armTop2.height * 0.5 - radius anchors.right: armTop2.right anchors.bottom: body.bottom radius: width * 0.5 width: head.width * 0.35 opacity: errorCount > 6 ? 1.0 : 0.0 visible: opacity > 0.0 Behavior on opacity { NumberAnimation { duration: 300 } } } Rectangle { id: leg1 anchors.top: body.bottom anchors.topMargin: -radius anchors.left: body.left height: body.height + radius width: body.width * 0.42857 radius: width opacity: errorCount > 7 ? 1.0 : 0.0 visible: opacity > 0.0 Behavior on opacity { NumberAnimation { duration: 300 } } } Rectangle { id: leg2 anchors.top: body.bottom anchors.topMargin: -radius anchors.right: body.right height: body.height + radius width: body.width * 0.42857 radius: width opacity: errorCount > 8 ? 1.0 : 0.0 visible: opacity > 0.0 Behavior on opacity { NumberAnimation { duration: 300 } } } } }
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