dynamicscene.qml Example File
dynamicscene/dynamicscene.qml/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.0 import QtQuick.Particles 2.0 import "content" Item { id: window property int activeSuns: 0 property int centerOffset: 72 height: 480; width: 320 MouseArea { anchors.fill: parent onClicked: window.focus = false; } //This is the message box that pops up when there's an error Rectangle { id: dialog opacity: 0 anchors.centerIn: parent width: dialogText.width + 6; height: dialogText.height + 6 border.color: 'black' color: 'lightsteelblue' z: 65535 //Arbitrary number chosen to be above all the items, including the scaled perspective ones. function show(str){ dialogText.text = str; dialogAnim.start(); } Text { id: dialogText x: 3; y: 3 font.pixelSize: 14 } SequentialAnimation { id: dialogAnim NumberAnimation { target: dialog; property:"opacity"; to: 1; duration: 1000 } PauseAnimation { duration: 5000 } NumberAnimation { target: dialog; property:"opacity"; to: 0; duration: 1000 } } } Item { id: scene anchors { top: sky.top; bottom: ground.bottom; left: parent.left; right: parent.right} z: 10 } // sky Rectangle { id: sky anchors { left: parent.left; top: toolbox.bottom; right: parent.right; bottomMargin: -window.centerOffset; bottom: parent.verticalCenter } gradient: Gradient { GradientStop { id: gradientStopA; position: 0.0; color: "#0E1533" } GradientStop { id: gradientStopB; position: 1.0; color: "#437284" } } } // stars (when there's no sun) ParticleSystem { id: particlesystem anchors.fill: sky ImageParticle { id: stars source: "content/images/star.png" groups: ["stars"] opacity: .5 } Emitter { id: starsemitter anchors.fill: parent emitRate: parent.width / 50 lifeSpan: 5000 group: "stars" } } // ground Rectangle { id: ground z: 2 // just above the sun so that the sun can set behind it anchors { left: parent.left; top: parent.verticalCenter; topMargin: window.centerOffset; right: parent.right; bottom: parent.bottom } gradient: Gradient { GradientStop { position: 0.0; color: "ForestGreen" } GradientStop { position: 1.0; color: "DarkGreen" } } } // top panel Rectangle { id: toolbox height: window.centerOffset * 2 color: "white" anchors { right: parent.right; top: parent.top; left: parent.left} Column { anchors.centerIn: parent spacing: 8 Text { text: "Drag an item into the scene." } Rectangle { width: palette.width + 10; height: palette.height + 10 border.color: "black" Row { id: palette anchors.centerIn: parent spacing: 8 PaletteItem { anchors.verticalCenter: parent.verticalCenter componentFile: "Sun.qml" source: "content/images/sun.png" image: "images/sun.png" } PaletteItem { anchors.verticalCenter: parent.verticalCenter componentFile: "GenericSceneItem.qml" source: "content/images/moon.png" image: "images/moon.png" } PaletteItem { anchors.verticalCenter: parent.verticalCenter componentFile: "PerspectiveItem.qml" source: "content/images/tree_s.png" image: "images/tree_s.png" } PaletteItem { anchors.verticalCenter: parent.verticalCenter componentFile: "PerspectiveItem.qml" source: "content/images/rabbit_brown.png" image: "images/rabbit_brown.png" } PaletteItem { anchors.verticalCenter: parent.verticalCenter componentFile: "PerspectiveItem.qml" source: "content/images/rabbit_bw.png" image: "images/rabbit_bw.png" } } } Text { text: "Active Suns: " + window.activeSuns } } } //Popup toolbox down the bottom Rectangle { id: popupToolbox z: 1000 width: parent.width height: popupColumn.height + 16 color: "white" property bool poppedUp: false property int downY: window.height - (createButton.height + 16) property int upY: window.height - (popupColumn.height + 16) y: poppedUp ? upY : downY Behavior on y { NumberAnimation {}} Column { id: popupColumn y: 8 spacing: 8 Row { height: createButton.height spacing: 8 Text { text: "Custom QML:"; anchors.verticalCenter: parent.verticalCenter } Button { id: popupButton text: popupToolbox.poppedUp ? "Hide" : "Show" onClicked: popupToolbox.poppedUp = !popupToolbox.poppedUp } Button { id: createButton text: "Create" onClicked: { try { Qt.createQmlObject(qmlText.text, scene, 'CustomObject'); } catch(err) { dialog.show('Error on line ' + err.qmlErrors[0].lineNumber + '\n' + err.qmlErrors[0].message); } } } } Rectangle { width: 360; height: 240 TextEdit { id: qmlText anchors.fill: parent; anchors.margins: 5 readOnly: false font.pixelSize: 14 selectByMouse: true wrapMode: TextEdit.WordWrap text: "import QtQuick 2.0\nImage {\n id: smile\n x: 360 * Math.random()\n y: 40 * Math.random() \n source: 'content/images/face-smile.png'\n NumberAnimation on opacity { \n to: 0; duration: 1500\n }\n Component.onCompleted: smile.destroy(1500);\n}" } } } } //Day state, for when a sun is added to the scene states: State { name: "Day" when: window.activeSuns > 0 PropertyChanges { target: gradientStopA; color: "DeepSkyBlue" } PropertyChanges { target: gradientStopB; color: "SkyBlue" } PropertyChanges { target: stars; opacity: 0 } } transitions: Transition { PropertyAnimation { duration: 3000 } ColorAnimation { duration: 3000 } } }
© 2017 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.