glextensions.h Example File
graphicsview/boxes/glextensions.h/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the demonstration applications of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef GLEXTENSIONS_H #define GLEXTENSIONS_H #include <QtOpenGL> /* Functions resolved: glGenFramebuffersEXT glGenRenderbuffersEXT glBindRenderbufferEXT glRenderbufferStorageEXT glDeleteFramebuffersEXT glDeleteRenderbuffersEXT glBindFramebufferEXT glFramebufferTexture2DEXT glFramebufferRenderbufferEXT glCheckFramebufferStatusEXT glActiveTexture glTexImage3D glGenBuffers glBindBuffer glBufferData glDeleteBuffers glMapBuffer glUnmapBuffer */ #ifndef Q_OS_MAC # ifndef APIENTRYP # ifdef APIENTRY # define APIENTRYP APIENTRY * # else # define APIENTRY # define APIENTRYP * # endif # endif #else # define APIENTRY # define APIENTRYP * #endif #ifndef GL_VERSION_1_2 #define GL_TEXTURE_3D 0x806F #define GL_TEXTURE_WRAP_R 0x8072 #define GL_CLAMP_TO_EDGE 0x812F #define GL_BGRA 0x80E1 #endif #ifndef GL_VERSION_1_3 #define GL_TEXTURE0 0x84C0 #define GL_TEXTURE1 0x84C1 #define GL_TEXTURE2 0x84C2 #define GL_TEXTURE_CUBE_MAP 0x8513 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 //#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 //#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 //#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 //#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 //#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A #endif #ifndef GL_ARB_vertex_buffer_object typedef ptrdiff_t GLsizeiptrARB; #endif #ifndef GL_VERSION_1_5 #define GL_ARRAY_BUFFER 0x8892 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 #define GL_READ_WRITE 0x88BA #define GL_STATIC_DRAW 0x88E4 #endif #ifndef GL_EXT_framebuffer_object #define GL_RENDERBUFFER_EXT 0x8D41 #define GL_FRAMEBUFFER_EXT 0x8D40 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00 #endif typedef void (APIENTRY *_glGenFramebuffersEXT) (GLsizei, GLuint *); typedef void (APIENTRY *_glGenRenderbuffersEXT) (GLsizei, GLuint *); typedef void (APIENTRY *_glBindRenderbufferEXT) (GLenum, GLuint); typedef void (APIENTRY *_glRenderbufferStorageEXT) (GLenum, GLenum, GLsizei, GLsizei); typedef void (APIENTRY *_glDeleteFramebuffersEXT) (GLsizei, const GLuint*); typedef void (APIENTRY *_glDeleteRenderbuffersEXT) (GLsizei, const GLuint*); typedef void (APIENTRY *_glBindFramebufferEXT) (GLenum, GLuint); typedef void (APIENTRY *_glFramebufferTexture2DEXT) (GLenum, GLenum, GLenum, GLuint, GLint); typedef void (APIENTRY *_glFramebufferRenderbufferEXT) (GLenum, GLenum, GLenum, GLuint); typedef GLenum (APIENTRY *_glCheckFramebufferStatusEXT) (GLenum); typedef void (APIENTRY *_glActiveTexture) (GLenum); typedef void (APIENTRY *_glTexImage3D) (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); typedef void (APIENTRY *_glGenBuffers) (GLsizei, GLuint *); typedef void (APIENTRY *_glBindBuffer) (GLenum, GLuint); typedef void (APIENTRY *_glBufferData) (GLenum, GLsizeiptrARB, const GLvoid *, GLenum); typedef void (APIENTRY *_glDeleteBuffers) (GLsizei, const GLuint *); typedef void *(APIENTRY *_glMapBuffer) (GLenum, GLenum); typedef GLboolean (APIENTRY *_glUnmapBuffer) (GLenum); struct GLExtensionFunctions { bool resolve(const QGLContext *context); bool fboSupported(); bool openGL15Supported(); // the rest: multi-texture, 3D-texture, vertex buffer objects _glGenFramebuffersEXT GenFramebuffersEXT; _glGenRenderbuffersEXT GenRenderbuffersEXT; _glBindRenderbufferEXT BindRenderbufferEXT; _glRenderbufferStorageEXT RenderbufferStorageEXT; _glDeleteFramebuffersEXT DeleteFramebuffersEXT; _glDeleteRenderbuffersEXT DeleteRenderbuffersEXT; _glBindFramebufferEXT BindFramebufferEXT; _glFramebufferTexture2DEXT FramebufferTexture2DEXT; _glFramebufferRenderbufferEXT FramebufferRenderbufferEXT; _glCheckFramebufferStatusEXT CheckFramebufferStatusEXT; _glActiveTexture ActiveTexture; _glTexImage3D TexImage3D; _glGenBuffers GenBuffers; _glBindBuffer BindBuffer; _glBufferData BufferData; _glDeleteBuffers DeleteBuffers; _glMapBuffer MapBuffer; _glUnmapBuffer UnmapBuffer; }; inline GLExtensionFunctions &getGLExtensionFunctions() { static GLExtensionFunctions funcs; return funcs; } #define glGenFramebuffersEXT getGLExtensionFunctions().GenFramebuffersEXT #define glGenRenderbuffersEXT getGLExtensionFunctions().GenRenderbuffersEXT #define glBindRenderbufferEXT getGLExtensionFunctions().BindRenderbufferEXT #define glRenderbufferStorageEXT getGLExtensionFunctions().RenderbufferStorageEXT #define glDeleteFramebuffersEXT getGLExtensionFunctions().DeleteFramebuffersEXT #define glDeleteRenderbuffersEXT getGLExtensionFunctions().DeleteRenderbuffersEXT #define glBindFramebufferEXT getGLExtensionFunctions().BindFramebufferEXT #define glFramebufferTexture2DEXT getGLExtensionFunctions().FramebufferTexture2DEXT #define glFramebufferRenderbufferEXT getGLExtensionFunctions().FramebufferRenderbufferEXT #define glCheckFramebufferStatusEXT getGLExtensionFunctions().CheckFramebufferStatusEXT #define glActiveTexture getGLExtensionFunctions().ActiveTexture #define glTexImage3D getGLExtensionFunctions().TexImage3D #define glGenBuffers getGLExtensionFunctions().GenBuffers #define glBindBuffer getGLExtensionFunctions().BindBuffer #define glBufferData getGLExtensionFunctions().BufferData #define glDeleteBuffers getGLExtensionFunctions().DeleteBuffers #define glMapBuffer getGLExtensionFunctions().MapBuffer #define glUnmapBuffer getGLExtensionFunctions().UnmapBuffer #endif
© 2017 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.