Deployment
Use Qt's CMake deployment API to deploy Qt projects for desktop platforms. The API supports various target platforms, which you can find in the qt_generate_deploy_app_script() documentation.
The deployment process depends on whether your project is a Qt Widgets application or a Qt Quick application. Even if you are planning to deploy only Qt Quick applications, read about deploying Qt Widgets applications first to understand the process.
Deploying a Qt Widgets application
This section shows how to deploy a Qt Widgets application with an example of a simple C++ Qt project.
cmake_minimum_required(VERSION 3.16) project(MyApp VERSION 1.0.0 LANGUAGES CXX) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) find_package(Qt6 REQUIRED COMPONENTS Core) qt_standard_project_setup() qt_add_executable(MyApp main.cpp) target_link_libraries(MyApp PRIVATE Qt6::Core)
You need to instruct CMake to install the application target into the appropriate location. On macOS, bundles are installed directly into ${CMAKE_INSTALL_PREFIX}
, on other platforms into the "bin"
directory underneath.
install(TARGETS MyApp BUNDLE DESTINATION . RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} )
Note that qt_standard_project_setup() pulls in CMake's GNUInstallDirs.cmake
. This is what defines the CMAKE_INSTALL_BINDIR
variable.
You also need to generate a deployment script. A deployment script is CMake code that is executed at installation time. This code takes care of collecting runtime dependencies and copies them to the installation directory.
qt_generate_deploy_app_script( TARGET MyApp OUTPUT_SCRIPT deploy_script NO_UNSUPPORTED_PLATFORM_ERROR ) install(SCRIPT ${deploy_script})
The qt_generate_deploy_app_script() command generates the deployment script in the build directory. The file name of the generated script file is stored in the deploy_script
variable. The install(SCRIPT)
call instructs CMake to run the script on installation.
The project can be installed with cmake --install .
or ninja install
like any other CMake-based project. After installation, the installation directory contains the shared libraries and assets that are necessary to run the application. In other words, the installation produces a self-contained directory, ready to be packaged - for example by cpack
.
Deploying a Qt Quick application
Deploying a Qt Quick project requires a different command to generate the deployment script. The rest of the steps are similar to deploying a Qt Widgets application.
First, you create the Qt Quick application.
cmake_minimum_required(VERSION 3.16) project(MyApp VERSION 1.0.0 LANGUAGES CXX) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) find_package(Qt6 REQUIRED COMPONENTS Core) qt_standard_project_setup() qt_add_executable(MyApp main.cpp) target_link_libraries(MyApp PRIVATE Qt6::Core)
You install the application as before.
install(TARGETS MyApp BUNDLE DESTINATION . RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} )
To generate the deployment script, you call qt_generate_deploy_qml_app_script() instead of qt_generate_deploy_app_script().
qt_generate_deploy_app_script( TARGET MyApp OUTPUT_SCRIPT deploy_script NO_UNSUPPORTED_PLATFORM_ERROR ) install(SCRIPT ${deploy_script})
On installation, the application binary will be deployed, including the QML files and the shared libraries and assets of Qt that are used by the project. Again, the resulting directory is self-contained and can be packaged by tools like cpack
.
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