QAbstractSkeleton Class
class Qt3DCore::QAbstractSkeletonA skeleton contains the joints for a skinned mesh. More...
Header: | #include <QAbstractSkeleton> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS 3dcore) target_link_libraries(mytarget PRIVATE Qt6::3dcore) |
qmake: | QT += 3dcore |
Instantiated By: | AbstractSkeleton |
Inherits: | Qt3DCore::QNode |
Inherited By: |
Properties
- jointCount : const int
Public Functions
int | jointCount() const |
Signals
void | jointCountChanged(int jointCount) |
Detailed Description
Do not use this class directly. You should use QSkeletonLoader if loading skeleton data from a file (most likely) or QSkeleton if creating the skeleton and skinned mesh data yourself (mainly for people creating editors or tooling).
© 2023 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.