QCameraSelector Class
class Qt3DRender::QCameraSelectorClass to allow for selection of camera to be used. More...
Header: | #include <QCameraSelector> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS 3drender) target_link_libraries(mytarget PRIVATE Qt6::3drender) |
qmake: | QT += 3drender |
Instantiated By: | CameraSelector |
Inherits: | Qt3DRender::QFrameGraphNode |
Properties
- camera : Qt3DCore::QEntity*
Public Functions
QCameraSelector(Qt3DCore::QNode *parent = nullptr) | |
Qt3DCore::QEntity * | camera() const |
Public Slots
void | setCamera(Qt3DCore::QEntity *camera) |
Signals
void | cameraChanged(Qt3DCore::QEntity *camera) |
Detailed Description
A Qt3DRender::QCameraSelector can be used to select the camera, which is used by the FrameGraph when drawing the entities.
Property Documentation
camera : Qt3DCore::QEntity*
Holds the currently selected camera.
Access functions:
Qt3DCore::QEntity * | camera() const |
void | setCamera(Qt3DCore::QEntity *camera) |
Notifier signal:
void | cameraChanged(Qt3DCore::QEntity *camera) |
Member Function Documentation
[explicit]
QCameraSelector::QCameraSelector(Qt3DCore::QNode *parent = nullptr)
The constructor creates an instance with the specified parent.
© 2023 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.