QProximityFilter Class

class Qt3DRender::QProximityFilter

Select entities which are within a distance threshold of a target entity. More...

Header: #include <QProximityFilter>
CMake: find_package(Qt6 REQUIRED COMPONENTS 3drender)
target_link_libraries(mytarget PRIVATE Qt6::3drender)
qmake: QT += 3drender
Instantiated By: ProximityFilter
Inherits: Qt3DRender::QFrameGraphNode

Properties

Public Functions

float distanceThreshold() const
Qt3DCore::QEntity *entity() const

Public Slots

void setDistanceThreshold(float distanceThreshold)
void setEntity(Qt3DCore::QEntity *entity)

Signals

void distanceThresholdChanged(float distanceThreshold)
void entityChanged(Qt3DCore::QEntity *entity)

Detailed Description

A Qt3DRender::QProximityFilter can be used to select entities to render when they are placed within a given distance threshold of another entity.

Property Documentation

distanceThreshold : float

Holds the distance to the target entity above which entities are filtered out.

Access functions:

float distanceThreshold() const
void setDistanceThreshold(float distanceThreshold)

Notifier signal:

void distanceThresholdChanged(float distanceThreshold)

entity : Qt3DCore::QEntity*

Holds the entity against which we should compare the distance to.

Access functions:

Qt3DCore::QEntity *entity() const
void setEntity(Qt3DCore::QEntity *entity)

Notifier signal:

void entityChanged(Qt3DCore::QEntity *entity)

© 2023 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.