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The ThemeAnimationItem class represents a pixmap-based animation in a ThemedView. More...
#include <ThemeAnimationItem>
Inherits ThemePixmapItem.
Inherited by ThemeLevelItem.
The ThemeAnimationItem class represents a pixmap-based animation in a ThemedView.
The ThemeAnimationItem class implements the anim element from the theme XML.
It gets its frames from a single image which has frames at predefined intervals side-by-side. You can monitor and control the playing of the animation using the frame(), setFrame(), stop() and start() functions.
Normally you do not want to call this item's functions directly, but rather specify the relevant attributes and data for this item in the themed view XML.
See also anim element.
Constructs a ThemeAnimationitem parent, view and atts are passed to the base class constructor.
Destroys a ThemeAnimationItem
Advances the animation by one frame. If the current frame is the last frame in the animation but a loop point has been set, the animation jumps to that frame.
Returns the index of the current frame. Returns 0 if frameCount() returns 0.
See also setFrame().
Returns the total number of frames in this animation.
Sets the current frame to frame. If the animation is currently playing, the animation will jump to the frame at frame. Otherwise, the animation will begin playing from the frame at frame.
See also frame().
Starts the animation. If a call to setFrame has been made, the animation will start from that position, otherwise starts playing from frame 0.
Stops the animation. The current frame is not reset, so calling play will continue from the frame the animation was stopped at.
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