Example:
#include "SDL_thread.h"
#include "SDL_mutex.h"
int potty = 0;
int gotta_go;
int thread_func(void *data)
{
SDL_mutex *lock = (SDL_mutex *)data;
int times_went;
times_went = 0;
while ( gotta_go ) {
SDL_mutexP(lock); /* potty(おまる)をロック */
++potty;
printf("Thread %d using the potty\n", SDL_ThreadID());
if ( potty > 1 ) {
printf("Uh oh, somebody else is using the potty!\n");
}
--potty;
SDL_mutexV(lock);
++times_went;
}
printf("Yep\n");
return(times_went);
}
{
const int progeny = 5;
SDL_Thread *kids[progeny];
SDL_mutex *lock;
int i, lots;
/* 同期ロックを作成 */
lock = SDL_CreateMutex();
gotta_go = 1;
for ( i=0; i<progeny; ++i ) {
kids[i] = SDL_CreateThread(thread_func, lock);
}
SDL_Delay(5*1000);
SDL_mutexP(lock);
printf("Everybody done?\n");
gotta_go = 0;
SDL_mutexV(lock);
for ( i=0; i<progeny; ++i ) {
SDL_WaitThread(kids[i], &lots);
printf("Thread %d used the potty %d times\n", i+1, lots);
}
SDL_DestroyMutex(lock);
}
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