To find out the number of samples that have been played so far, use the
CMMFDevSound::SamplesPlayed()
query method:
IMPORT_C TInt SamplesPlayed();
This returns the number of samples played since the last
CMMFDevSound::PlayInitL()
call.
Note: The CMMFDevSound::SamplesPlayed()
query returns a zero value until the start of the play cycle. The count of
samples played is returned in the playing and paused states.
For information about playing audio, see How to play audio.