Location:
CLOCK.H
Link against: clock.lib
class TAnalogDisplayHand : public TDisplayAddition;
A hand for an analogue clock.
A hand is a vector drawing made from a number of features (lines, circles, polylines). These are specified with the hand assumed to be in the 12 o'clock position, with TPoint(0,0) being the center of the clock.
TDisplayAddition
- No description.
TAnalogDisplayHand
- A hand for an analogue clock
Defined in TAnalogDisplayHand
:
AddCircle()
, AddLine()
, AddPolyLine()
, NumFeatures()
, TAnalogDisplayHand()
IMPORT_C TAnalogDisplayHand(TAnalogDisplayHandType aType);
Constructs a hand for an analogue clock.
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IMPORT_C void AddLine(CGraphicsContext::TPenStyle aPenStyle, TRgb aPenColor, const TSize &aPenSize, const TPoint &aStartPoint,
const TPoint &aEndPoint);
Adds a line to the hand.
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IMPORT_C void AddPolyLine(CGraphicsContext::TPenStyle aPenStyle, TRgb aPenColor, const TSize &aPenSize, CGraphicsContext::TBrushStyle
aBrushStyle, TRgb aBrushColor, TBool aClosed, const CArrayFix< TPoint > *aPointList);
Adds a polyline to the hand.
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IMPORT_C void AddCircle(CGraphicsContext::TPenStyle aPenStyle, TRgb aPenColor, const TSize &aPenSize, CGraphicsContext::TBrushStyle
aBrushStyle, TRgb aBrushColor, const TPoint &aCircleCenter, TInt aRadius);
Adds a circle to the hand.
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inline TInt NumFeatures() const;
Gets the number of features added to the hand.
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