aknbitmapanimation.h File Reference

API published in: S60 1st Ed

Link against: avkon.lib

Capability Information

Required Capabilities

PowerMgmt ProtServ ReadDeviceData WriteDeviceData

Exceptions

None

Other Information

w32adll.h header file defines (server-side) interfaces for writing animation plugins. The class CAnim is the common base class for sprite and window animation (CSpriteAnim and CWindowAnim). In general, this header file is intended to be used by the animation plugin, not by the client application. The general PlatSec rule for DLLs applies when writing the animation plugin (it's a polymorphic DLL) i.e. it must run at the same capabality as the loading process. In this case the animation plugin DLL must have at least the (Wserv) capabilities mentioned in the required capabilities section of this document.


#include <coecntrl.h>
#include <bmpancli.h>
#include <AknControl.h>
#include <AknIconUtils.h>

Go to the source code of this file.


Data Structures

class   RAknBitmapAnim
  Client class for wserv animations based on bitmaps. More...
class   CAknBitmapAnimation

Defines

#define  __AKNBITMAPANIMATION_H__

Define Documentation

#define __AKNBITMAPANIMATION_H__
 

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