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Symbian Developer Library

SYMBIAN OS V9.4

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Appendix: Symbian OS APIs

A major part of any software development project involves finding and understanding the application programming interfaces (APIs) you'll need to use to achieve your tasks. The basic elements of these APIs are the header files you include in your code, the libraries you link against and their documentation. However, with over 600 libraries and over 2500 headers in a typical SDK, understanding the whole system isn't easy. The Symbian OS system documentation attempts to make things simpler by grouping the elements into about 150 larger functional areas corresponding to OS components and into around 20 top-level areas (termed subsystems). This top-down view of the system is introduced in the Symbian OS Library in Subsystems and APIs.

Another way to understand the APIs is to compare them with the interfaces of other systems that you already know well. This appendix maps Symbian OS interfaces to those of other, commonly used platforms (ANSI C, the C++ standard library, Java, and Windows/MFC). If you find this approach useful, and want to read case studies and discussions of moving to Symbian OS from other systems, there are papers on the Symbian Developer Network in the Migrating to Symbian OS section.

ANSI C standard library

The following table lists the ANSI C standard library headers, and provides links to where similar functionality can be found in Symbian OS.

assert.h

Asserts are provided by system macros, see system macros and E32_EKA2.

ctype.h

Character functions are provided by TChar.

errno.h

System wide error codes are defined as integers, see e32err.h Global variables. Apps can add their own errors, and instruct the system how to display them through ERROR_ARRAY resources.

float.h

Constant definitions are in the header e32math.h.

limits.h

No direct equivalent.

locale.h

Locale settings are encapsulated by Locale settings.

math.h

Maths functions are provided by Maths services.

setjmp.h

No equivalent. However, the trap and leave mechanism error handling system is similar in principle.

signal.h

No equivalent.

stdarg.h

Variable argument handling is provided by various macros, including VA_START, VA_LIST.

stdef.h

Closest equivalent is the header e32def.h.

stdio.h

File handling is provided by the File Server. Consoles are accessed through Console, though their use is unusual in production code.

stdlib.h

For conversion functions, see the descriptor classes (e.g. the base class TDes16). For random numbers, see Math. Memory management is usually done through C++ new and delete operators, but direct access to the heap is available, using classes like RHeap. Environment variables are not used, though Publish and Subscribe provides an effective equivalent. For basic sorts, see User.

string.h

String handling is provided by the descriptor family of classes.

time.h

Equivalents are provided by the Date and Time Handling API.

C++ standard library

The following table lists the C++ standard library headers, and provides links to where similiar functionality can be found in Symbian OS.

<algorithm>

No direct equivalents, though for min/max see Basic Types; for basic sorts, see User.

<bitset>

No equivalent.

<complex>

No equivalent.

<deque>

Queues are typically implemented using a list: see Singly Linked Lists.

<exception>

The main exception handling is provided by the trap and leave mechanism. Thread-level handling of processor exceptions is provided by Threads and Processes.

<fstream>

See File Stores.

<functional>

No equivalent.

<iomanip>

No equivalent.

<ios>

See Streaming.

<iosfwd>

No equivalent.

<iostream>

No equivalent. Console handling is provided by the Console class.

<istream>

See Streaming.

<iterator>

No equivalent.

<limits>

Constant definitions are in the header e32math.h.

<list>

See Singly Linked Lists.

<locale>

See Locale settings.

<map>

See Array keys.

<memory>

No equivalent. Dynamic Arrays have various types for different pre-defined allocators.

<numeric>

No equivalent.

<ostream>

See Streaming.

<queue>

Queues are typically implemented using a list: see Singly Linked Lists.

<set>

See Array Keys.

<sstream>

Descriptors can be streamed as described in Externalising and internalising descriptors; see also classes such as RBufReadStream, RBufWriteStream, RDesReadStream, RDesWriteStream.

<stack>

See CStack.

<stdexcept>

System wide error codes, see e32err.h Global variables are defined as integers.

<streambuf>

See the stream buffer classes, for instance MStreamBuf, TStreamBuf.

<string>

String handling is provided by the descriptor family of classes.

<strstream>

Descriptors can be streamed as described in Externalising and internalising descriptors; see also classes such as RBufReadStream, RBufWriteStream, RDesReadStream, RDesWriteStream.

<utility>

No equivalent.

<valarray>

No equivalent.

<vector>

See Dynamic Arrays.

Java

The following table lists the top-level packages in the Java(TM) 2 Platform Standard Edition 5.0, and provides links to where similiar functionality can be found in Symbian OS.

java.applet

No equivalent.

java.awt

Graphics primitives are provided by the Graphics API. Controls, the equivalent of AWT Components, are defined abstractly in the UI Control Framework. Concrete components are provided by UIQ.

java.beans

No equivalent.

java.io

Streaming provides an abstract stream interface; streams can be combined into Stores. Concrete streams and stores for the file system are provided by File Stores.

java.lang

The user library provides equivalents, particuarly Basic Types, and the User class. There is no equivalent to the reference-object and reflective packages.

java.math

High precision floating point is provided by Maths services; 64-bit integers by TInt64.

java.net

Sockets are provided by Sockets Client; URL handling by the Internet Protocol Utility component.

java.nio

Character-set encoders and decoders are available from the Character Conversion component; the channel and regular expression packages have no equivalent.

java.rmi

No equivalent.

java.security

See Certificate Manager. Cryptography algorithm interfaces are not exposed.

java.sql

DBMS provides database management, including SQL.

java.text

Locale settings provides formatting for locale-sensitive information.

java.util

Collection classes are provided by Arrays and Lists; event handling by active objects; date and time facilities by Date and Time handling; string tokenizer by Lexical Analysis; random-number generator by Math; zip handling by EZLIB (undocumented at v9.1); logging by File Logging; the regular expression packages have no equivalent.

javax.accessibility

No equivalent.

javax.crypto

No equivalent.

javax.imageio

See Image Conversion Library.

javax.management

No equivalent.

javax.naming

Naming services (e.g. DNS) are available through the Sockets Client RHostResolver class. There is no directory service support.

javax.net

See Secure Sockets.

javax.print

See Print Framework.

javax.rmi

No equivalent.

javax.security

For certficates, see Certificate Manager. For authentication, see MCTAuthObject.h (undocumented at v9.1).

javax.sound

For sampled sound and MIDI packages, see Multimedia Framework.

javax.sql

See comments for java.sql.

javax.swing

See comments for java.awt.

javax.transaction

No equivalent.

javax.xml

No equivalent.

org.ietf.jgss

No equivalent.

org.omg

No equivalent. Symbian OS's ECom provides a management system for local component binaries.

org.w3c.dom

No equivalent.

org.xml

No equivalent.

Windows MFC

The following table lists the top-level MFC API categories, and provides links to where similiar functionality can be found in Symbian OS.

Root Class: CObject

All Symbian OS classes that allocate resources on the heap are derived from CBase.

MFC Application Architecture Classes

Uikon defines a roughly similar application architecture with application, document, and view classes (note though that commands are handled by the view class rather than command routing base classes). The platform UI layer, such as UIQ supplies, can specialise the application architecture classes.

Window, Dialog, and Control Classes

Frame windows: Symbian OS applications do not have a frame window as such. The app UI class creates screen furniture such as menus and toolbars.

Drawing and Printing Classes

Like MFC, Symbian OS has an abstract graphics device, and sub-classes for device types such as windows and printers. Instead of separate drawing tool objects such as CPen, drawing is done through the functions on a graphics context.

Simple Data Type Classes

Simple geometric types are defined in various Geometry classes. Strings are handled by descriptors; date and time facilities by Date and Time Handling.

Array, List, and Map Classes

For arrays, see Dynamic Arrays; for lists, see Singly Linked Lists and Doubly Linked Lists; for maps, see Array Keys.

File and Database Classes

File handling is done through the File Server. An abstract interface for many types of storage is provided by Streaming: the specialisation of streaming for files is provided by File Stores. A compound file of multiple files is referred to as a store.

DBMS provides database management.

Internet and Networking Classes

Sockets are provided by the Sockets Client; HTTP services by HTTP Client. There is no gopher or FTP support in Symbian OS.

OLE Classes

There is no equivalent. The Symbian OS application architecture supports embedding of documents, but this facility is not used in UIQ. UIQ prefers applications to link using dynamic navigational links (DNLs) in views.

Debugging and Exception Classes

The emulator provides debug facilities for manipulating and checking memory and other resources. Debug builds of applications automatically check for memory leaks and report unfreed cells on exit.

Errors are indicated by the System wide error codes, see e32err.h Global variables

The Symbian Developer Network paper Symbian OS for Windows programmers may also be helpful to Windows programmers migrating code to Symbian OS.