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Trace points can be added manually to trace specific-required events in the source code or component at build time.
To instrument a component, the Instrumentor can use the methods given in
the epoc32/include/e32utrace.h
file. The UTrace API provides some
basic information for each trace, but the developer has to define the payload
of the trace. It is recommended the Instrumentor is consistent whilst adding
traces in order to help the Trace Collector parse the trace output once it is
on the host. For example, being consistent while formatting an Object ID or
Object Name.