|
||
The example code is found in:
examples\SysLibs\ResourceFiles\ReadArray
The files reproduced here are the main files contained in the examples directory. Some extra files may be needed to run the examples, and these will be found in the appropriate examples directory.
// ReadArray.h
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
// This header file contains the class definitions for:
//
// CResData and CResDataArray
#include "CommonFile.hrh"
class CResData : public CBase
{
public:
~CResData();
static CResData* NewLC(TResourceReader& aReader);
void ShowData(const TInt aStructNum = 0);
private:
void ConstructL(TResourceReader& aReader);
private:
TInt iWrd; // STRUCT member type: WORD,
TInt iFlags; // WORD
TInt iLng; // LONG,
TInt iByt; // BYTE,
TReal iDbl; // DOUBLE,
TBufC<TEXTMAX> iTxt; // TEXT (maximum length specified),
HBufC* iLtxt; // LTEXT
};
class CResDataArray : public CBase
{
public:
~CResDataArray();
static CResDataArray* NewLC(TResourceReader& aReader);
void AddDataL(TResourceReader& aReader);
void ShowAllData();
private:
void ConstructL(TResourceReader& aReader);
private:
CArrayPtrFlat<CResData>* iDataArray;
};
Found in: examples\SysLibs\ResourceFiles\SigCheck
// ReadDataFromRF.HRH
//
// Copyright (c) 1997-1999 Symbian Ltd. All rights reserved.
//
// define the maximum length of the txt string
#define TEXTMAX 256
// define some flags
#define EFlagItem1 0x0001
#define EFlagItem2 0x0002
#define EFlagItem3 0x0004
#define EFlagItem4 0x0008
#define EFlagItem5 0x0010
#define EFlagItem6 0x0020
#define EFlagItem7 0x0040
#define EFlagItem8 0x0080
#define EFlagItem9 0x0100
#define EFlagItem10 0x0200
#define EFlagItem11 0x0400
#define EFlagItem12 0x0800
#define EFlagItem13 0x1000
#define EFlagItem14 0x2000
#define EFlagItem15 0x4000
#define EFlagItem16 0x8000
Found in: examples\SysLibs\ResourceFiles\ReadArray
// ReadArray.cpp
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
/*
This example shows how to load data from resource files
into a class.
It loads the resource identified as SECOND from the resource file
This is an array of DATA structs.
(The resource FIRST is not used in this example)
The example constructs a CResDataArray object to contain
an array of CResData objects, one for each DATA struct
in the array.
The CResDataArray object can also display the individual
items of each DATA struct at the test console. All WORD, BYTE
and LONG are interpreted as signed values.
The example follows on from the ReadData example
*/
#include "CommonToResourceFilesEx.h"
#include "ReadArray.h"
#include <ReadArray.rsg>
// Construct a new CResDataArray object and
// place on the cleanup stack
CResDataArray* CResDataArray::NewLC(TResourceReader& aReader)
{
CResDataArray* self=new (ELeave) CResDataArray;
CleanupStack::PushL(self);
self->ConstructL(aReader);
return self;
}
// Complete the construction of the
// CResDataArray object by constructing an array
// of (pointers to) CResData objects.
//
// Granularity of iDataArray is 3 because we know
// that only 3 elements are to be added in
// this example.
void CResDataArray::ConstructL(TResourceReader& aReader)
{
iDataArray = new (ELeave) CArrayPtrFlat<CResData> (3);
TRAPD(error,AddDataL(aReader));
if (error)
{
iDataArray->ResetAndDestroy();
delete iDataArray;
User::Leave(error);
}
}
// Destructor needs to ensure that
// the array of (pointers to) CResData
// objects is destroyed.
CResDataArray::~CResDataArray()
{
if (iDataArray)
{
iDataArray->ResetAndDestroy();
delete iDataArray;
}
}
// For each DATA element within the resource,
// construct a CResData object and add its
// pointer into the array.
void CResDataArray::AddDataL(TResourceReader& aReader)
{
TInt index;
TInt number;
// The first WORD contains the number
// of DATA structs within the resource
number = aReader.ReadInt16();
// Add all newly created CResData objects
// to the cleanup stack before adding
// to the array
for (index = 0; index < number ; index++)
{
CResData* resData = CResData::NewLC(aReader);
iDataArray->AppendL(resData);
CleanupStack::Pop(); // now resData safely in array
}
}
// Show the individual resource items for
// each DATA struct in the resource at the
// test console.
void CResDataArray::ShowAllData()
{
_LIT(KPressAnyKeyToContinue," -->press any key to continue\n\n");
TInt count;
count = (iDataArray? iDataArray->Count() : 0);
for (TInt index = 0; index < count; index++)
{
(*iDataArray)[index]->ShowData(index+1);
console->Printf(KPressAnyKeyToContinue);
console->Getch();
}
}
// Construct a new CResData object and place
// on the cleanup stack
CResData* CResData::NewLC(TResourceReader& aReader)
{
CResData* self=new (ELeave) CResData;
CleanupStack::PushL(self);
self->ConstructL(aReader);
return self;
}
// Complete the construction of the
// CResData object using the supplied
// reource reader representing the resource data.
// The structure of the data is assumed to be
// defined by the resource struct DATA in "baarray.rh"
void CResData::ConstructL(TResourceReader& aReader)
{
// Interpret next bytes as a TInt16
iWrd = aReader.ReadInt16();
// Interpret next bytes as a TInt16
iFlags = aReader.ReadInt16();
// Interpret next bytes as a TInt32
iLng = aReader.ReadInt32();
// Interpret the next bytes as a zero
// terminated string. The string will have
// a maximum length defined by the
// symbol TEXTMAX
TPtrC temp = aReader.ReadTPtrC();
(iTxt.Des()).Copy(temp);
// Interpret the next bytes as variable length text.
iLtxt = aReader.ReadHBufCL();
// Interpret the next byte as a TUInt8 (byte)
iByt = aReader.ReadUint8();
// Interpret next bytes as a TReal
iDbl = aReader.ReadReal64();
}
// Destructor needs to ensure that
// the HBufC descriptor iLtxt is destroyed.
CResData::~CResData()
{
delete iLtxt;
}
// Show the individual resource itens
// at the test console.
void CResData::ShowData(const TInt aStructNum)
{
_LIT(KResourceItems,"Resource items (struct #%d):\n");
_LIT(KResourceItems2,"Resource items:\n");
_LIT(KWrdFormat,"wrd = %d\n");
_LIT(KFlags,"flags = ");
_LIT(KEFlagItem,"EFlagItem");
_LIT(KNewline,"\n");
_LIT(KLngFormat,"lng = %d\n");
_LIT(KBytFormat,"byt = %d\n");
_LIT(KDblFormat,"dbl = %S\n");
_LIT(KTxtFormat,"txt = %S\n");
_LIT(KLtxtFormat,"ltxt = %S\n");
_LIT(KLtxt,"ltxt = \n");
TBuf<16> temp;
TRealFormat format(16,2);
if (aStructNum)
console->Printf(KResourceItems,aStructNum);
else
console->Printf(KResourceItems2);
// * * * * * * * * *
console->Printf(KWrdFormat,iWrd);
// * * * * * * * * *
console->Printf(KFlags);
TUint mask = 1;
TBuf<256> temp2;
for (TInt ii = 0 ; ii < 16; ii++)
{
if (iFlags & mask)
{
temp2.Append(KEFlagItem);
temp2.AppendNum(ii+1);
temp2.Append('+');
}
mask <<= 1;
}
if (temp2.Length())
temp2.SetLength(temp2.Length()-1);
console->Printf(temp2);
console->Printf(KNewline);
// * * * * * * * * *
console->Printf(KLngFormat,iLng);
// * * * * * * * * *
console->Printf(KBytFormat,iByt);
// * * * * * * * * *
temp.Num(iDbl,format);
console->Printf(KDblFormat,&temp);
// * * * * * * * * *
console->Printf(KTxtFormat,&iTxt);
// * * * * * * * * *
if (iLtxt)
console->Printf(KLtxtFormat,iLtxt);
else
console->Printf(KLtxt);
}
////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
// Do the example(s)
LOCAL_C void doExampleL()
{
// Declare a resource file
RResourceFile resourceFile;
// Open the resource file
#if defined(__WINS__)
_LIT(KZSystemDataArrayRsc,"Z:\\Resource\\Examples\\ReadArray.rsc");
resourceFile.OpenL(fsSession, KZSystemDataArrayRsc);
#endif
#if defined(__ARM__)
_LIT(KCSystemDataArrayRsc,"\\Resource\\Examples\\ReadArray.rsc");
resourceFile.OpenL(fsSession, KCSystemDataArrayRsc);
#endif
// Read the second resource & construct a resource reader
HBufC8* res = resourceFile.AllocReadLC(SECOND);
TResourceReader theReader;
theReader.SetBuffer(res);
// Construct a CResDataArray object to contain
// the array of CResData objects, and add the elements to it
CResDataArray* resDataArray = CResDataArray::NewLC(theReader);
// Can now remove resDataArray from cleanup stack
CleanupStack::Pop();
// finished with res
CleanupStack::PopAndDestroy();
// display all data
resDataArray->ShowAllData();
// finished with CResDataArray
delete resDataArray;
// finished with resource file, so close it
resourceFile.Close();
}
// BLD.INF
// Component description file
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
PRJ_MMPFILES
ReadArray.mmp
// ReadArray.mmp
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
// using relative paths for source and userinclude directories
TARGET ReadArray.exe
TARGETTYPE exe
UID 0
VENDORID 0x70000001
SOURCEPATH .
SOURCE ReadArray.cpp
START RESOURCE ReadArray.rss
header
targetpath \Resource\Examples
END
USERINCLUDE ..
USERINCLUDE .
USERINCLUDE ..\..\CommonFramework
SYSTEMINCLUDE \Epoc32\include
LIBRARY euser.lib efsrv.lib bafl.lib
// ReadArray.rh
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
#include "CommonFile.hrh"
// for defining a single data resource
STRUCT DATA
{
WORD wrd=16;
WORD flags=0;
LONG lng;
LTEXT txt(TEXTMAX);// variable length but fixed max.
LTEXT ltxt; // variable length
BYTE byt;
DOUBLE dbl=0.0;
}
// for defining an array of data
STRUCT DATAARRAY
{
STRUCT dataments[];
}
// for first resource in file, for ConfirmSignature()
STRUCT SIGNATURE
{
LONG version;
SRLINK self;
}
/ ReadArray.rss
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
#include "ReadArray.rh"
RESOURCE DATA first
{
wrd=0;
flags=EFlagItem1+EFlagItem2;
lng=2;
txt="This is TEXT type (NULL terminated)";
ltxt="This is LTEXT type (leading byte count)";
byt=255;
dbl=99.9;
}
RESOURCE DATAARRAY second
{
dataments=
{
DATA
{
// wrd and dbl allowed to default
flags=EFlagItem1;
lng=654;
txt="First element";
ltxt="This text has a leading byte count";
byt=-1;
},
DATA
{
wrd=999;
flags=EFlagItem1+EFlagItem2;
lng=3;
txt="Second element";
ltxt="Extremely large text indeed abcd efghijklm";
byt=255;
dbl=1.0;
},
DATA
{
wrd=0;
flags=EFlagItem16;
lng=-1;
txt="Third element";
ltxt="";
byt=127;
dbl=12.34;
},
DATA
{
wrd=-1;
flags=EFlagItem1+EFlagItem8+EFlagItem16;
lng=2147483647;
txt="Fourth element";
ltxt="{[@@@@@@@@@@@@@@]}";
byt=128;
dbl=-3400;
}
};
}
ReadArray
is an example of how to load data from
resource files into a class.
It loads the resource identified as SECOND from the resource file; this is an array of DATA structures. (The resource FIRST is not used in this example)
The example constructs a CResDataArray
object to contain
an array of CResData
objects, one for each DATA structure in the
array. The CResDataArray
object can also display the individual
items of each DATA structure at the test console. All WORD, BYTE and LONG are
interpreted as signed values.
The example follows on from the Reading from a resource file example.
Found in: examples\Syslibs\ResourceFiles\ReadData
// ReadData.h
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
//
// This header file contains the class definitions for:
// CResData
#include "CommonFile.hrh"
class CResData : public CBase
{
public:
~CResData();
static CResData* NewLC(TResourceReader& aReader);
void ShowData(const TInt aStructNum = 0);
private:
void ConstructL(TResourceReader& aReader);
private:
TInt iWrd; // STRUCT member type: WORD,
TInt iFlags; // WORD
TInt iLng; // LONG,
TInt iByt; // BYTE,
TReal iDbl; // DOUBLE,
TBufC<TEXTMAX> iTxt; // LTEXT (maximum length specified),
HBufC* iLtxt; // LTEXT
};
Found in: examples\Syslibs\ResourceFiles\ReadData
// ReadData.cpp
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
/*
This example shows how to load data from resource files
into a class.
It loads the resource identified as resource FIRST from the resource
file. This is a simple resource of type DATA.
The example constructs a CResData object to hold the
individual items corresponding to the items in a
DATA struct.
The CResData object can also display the individual
items at the test console. All WORD, BYTE and LONG
are interpreted as signed values
*/
#include "CommonToResourceFilesEx.h"
#include "ReadData.h"
#include <ReadData.rsg>
// Construct a new CResData object and place
// on the cleanup stack
CResData* CResData::NewLC(TResourceReader& aReader)
{
CResData* self=new (ELeave) CResData;
CleanupStack::PushL(self);
self->ConstructL(aReader);
return self;
}
// Complete the construction of the
// CResData object using the supplied
// reource reader representing the resource data.
// The structure of the data is assumed to be
// defined by the resource struct DATA in "ReadData.rh"
void CResData::ConstructL(TResourceReader& aReader)
{
// Interpret next bytes as a TInt16
iWrd = aReader.ReadInt16();
// Interpret next bytes as a TInt16
iFlags = aReader.ReadInt16();
// Interpret next bytes as a TInt32
iLng = aReader.ReadInt32();
iTxt = aReader.ReadTPtrC();
// Interpret the next byte as the length
// of text. The text itself follows
// this byte.
iLtxt = aReader.ReadHBufC16L();
// Interpret the next byte as a TInt8
iByt = aReader.ReadInt8();
// Interpret next bytes as a TReal
iDbl = aReader.ReadReal64();
}
// Destructor needs to ensure that
// the HBufC descriptor iLtxt is destroyed.
CResData::~CResData()
{
if (iLtxt)
delete iLtxt;
}
// Show the individual resource itens
// at the test console.
void CResData::ShowData(const TInt aStructNum)
{
_LIT(KResourceItems,"Resource items (struct #%d):\n");
_LIT(KResourceItems2,"Resource items:\n");
_LIT(KWrdFormat,"wrd = %d\n");
_LIT(KFlags,"flags = ");
_LIT(KEFlagItem,"EFlagItem");
_LIT(KNewline,"\n");
_LIT(KLngFormat,"lng = %d\n");
_LIT(KBytFormat,"byt = %d\n");
_LIT(KDblFormat,"dbl = %S\n");
_LIT(KTxtFormat,"txt = %S\n");
_LIT(KLtxtFormat,"ltxt = %S\n");
TBuf<16> temp;
TRealFormat format(16,2);
if (aStructNum)
console->Printf(KResourceItems,
aStructNum
);
else
console->Printf(KResourceItems2);
// * * * * * * * * *
console->Printf(KWrdFormat,iWrd);
// * * * * * * * * *
_LIT(KLtxt,"ltxt = \n");
console->Printf(KFlags);
TUint mask = 1;
TBuf<256> temp2;
for (TInt ii = 0 ; ii < 16; ii++)
{
if (iFlags & mask)
{
temp2.Append(KEFlagItem);
temp2.AppendNum(ii+1);
temp2.Append('+');
}
mask <<= 1;
}
if (temp2.Length())
temp2.SetLength(temp2.Length()-1);
console->Printf(temp2);
console->Printf(KNewline);
// * * * * * * * * *
console->Printf(KLngFormat,iLng);
// * * * * * * * * *
console->Printf(KTxtFormat,&iTxt);
// * * * * * * * * *
if (iLtxt)
console->Printf(KLtxtFormat,iLtxt);
else
console->Printf(KLtxt);
// * * * * * * * * *
console->Printf(KBytFormat,iByt);
// * * * * * * * * *
temp.Num(iDbl,format);
console->Printf(KDblFormat,&temp);
}
////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
// Do the example(s)
LOCAL_C void doExampleL()
{
// Declare a resource file
RResourceFile resourceFile;
// Open the resource file
#if defined(__WINS__)
_LIT(KZSystemDataRsc,"Z:\\Resource\\Examples\\ReadData.rsc");
resourceFile.OpenL(fsSession, KZSystemDataRsc);
#endif
#if defined(__ARM__)
_LIT(KCSystemDataRsc,"\\Resource\\Examples\\ReadData.rsc");
resourceFile.OpenL(fsSession, KCSystemDataRsc);
#endif
// Read the first resource & construct a resource reader
HBufC8* res = resourceFile.AllocReadLC(FIRST);
TResourceReader theReader;
theReader.SetBuffer(res);
// construct a CResData object to contain
// the simple resource of type DATA.
CResData* resData = CResData::NewLC(theReader);
// Can now remove resData from the cleanup stack
CleanupStack::Pop();
// finished with res
CleanupStack::PopAndDestroy();
// display data
resData->ShowData();
// destroy the CResData
delete resData;
// finished with resource file, so close it.
resourceFile.Close();
}
Found in: examples\SysLibs\ResourceFiles\SigCheck
// ReadDataFromRF.HRH
//
// Copyright (c) 1997-1999 Symbian Ltd. All rights reserved.
//
// define the maximum length of the txt string
#define TEXTMAX 256
// define some flags
#define EFlagItem1 0x0001
#define EFlagItem2 0x0002
#define EFlagItem3 0x0004
#define EFlagItem4 0x0008
#define EFlagItem5 0x0010
#define EFlagItem6 0x0020
#define EFlagItem7 0x0040
#define EFlagItem8 0x0080
#define EFlagItem9 0x0100
#define EFlagItem10 0x0200
#define EFlagItem11 0x0400
#define EFlagItem12 0x0800
#define EFlagItem13 0x1000
#define EFlagItem14 0x2000
#define EFlagItem15 0x4000
#define EFlagItem16 0x8000
Found in: examples\Syslibs\CommonFramework
// BASTD.H
//
// Copyright (c) 1997-1999 Symbian Ltd. All rights reserved.
//
#ifndef __BASTD_H
#define __BASTD_H
#include <e32cons.h>
#include <f32file.h>
#include <barsc.h>
#include <barsread.h>
// public
LOCAL_D CConsoleBase* console; // write all your messages to this
LOCAL_D RFs fsSession;
LOCAL_C void doExampleL(); // code this function for the real example
// private
LOCAL_C void callExampleL(); // initialize with cleanup stack, then do example
GLDEF_C TInt E32Main() // main function called by E32
{
_LIT(KBaflEx,"BAFLEX");
__UHEAP_MARK;
if (fsSession.Connect()!=KErrNone)
return KErrGeneral;
CTrapCleanup* cleanup=CTrapCleanup::New(); // get clean-up stack
TRAPD(error,callExampleL()); // more initialization, then do example
fsSession.Close();
__ASSERT_ALWAYS(!error,User::Panic(KBaflEx,error));
delete cleanup; // destroy clean-up stack
__UHEAP_MARKEND;
return 0; // and return
}
LOCAL_C void callExampleL() // initialize and call example code under cleanup stack
{
_LIT(KExampleCode,"SDK Example Code");
_LIT(KFailedLeave,"failed: leave code=%d");
_LIT(KOk,"ok");
_LIT(KPressAnyKey," [press any key]");
console=Console::NewL(KExampleCode,TSize(KConsFullScreen,KConsFullScreen));
CleanupStack::PushL(console);
TRAPD(error,doExampleL()); // perform example function
if (error)
console->Printf(KFailedLeave, error);
else
console->Printf(KOk);
console->Printf(KPressAnyKey);
console->Getch(); // get and ignore character
CleanupStack::PopAndDestroy(); // close console
}
#endif
Found in: examples\Syslibs\ResourceFiles\ReadData.rss
and is converted into an rsg file during compilation
// ReadData.rss
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
//
// changes made - Moved TEXT and LTEXT to position before byte and double
#include "ReadData.rh"
RESOURCE DATA first
{
wrd=0;
flags=EFlagItem1+EFlagItem2;
lng=2;
txt="This is LTEXT type (max length set)";
ltxt="This is LTEXT type (leading byte count)";
byt=255;
dbl=99.9;
}
ReadData
is an example of how to load data from resource
files into a class.
It loads the resource identified as resource FIRST from the resource
file. This is a simple resource of type DATA. The example constructs a
CResData
object to hold the individual items corresponding to the
items in a DATA structure.
The CResData
object can also display the individual
items at the test console. All WORD, BYTE and LONG data are interpreted as
signed values
Found in: examples\Syslibs\ResourceFiles\ReadText
The files reproduced here are the main files contained in the examples directory. Some extra files may be needed to run the examples, and these will be found in the appropriate examples directory.
// ReadText.cpp
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
// This example writes the text "hello world!" from a resource file to the console
// Use it as the basis of all examples which depend on BAFL
#include "CommonToResourceFilesEx.h"
#include <ReadText.rsg>
// do the example
LOCAL_C void doExampleL()
{
_LIT(KFormat,"%S\n");
// open resource file
RResourceFile resourceFile; // resource file pointer
// open file, leave if error
#if defined(__WINS__)
_LIT(KZSystemDataHelloRsc,"Z:\\Resource\\Examples\\ReadText.rsc");
resourceFile.OpenL(fsSession, KZSystemDataHelloRsc);
#endif
#if defined(__ARM__)
_LIT(KCSystemDataHelloRsc,"\\Resource\\Examples\\ReadText.rsc");
resourceFile.OpenL(fsSession, KCSystemDataHelloRsc);
#endif
HBufC8* dataBuffer=resourceFile.AllocReadLC(HELLO);
TResourceReader reader;
reader.SetBuffer(dataBuffer);
TPtrC textdata = reader.ReadTPtrC();
// write string to test console
console->Printf(KFormat, &textdata);
// clean up data buffer
CleanupStack::PopAndDestroy(); // finished with dataBuffer
// close resource file
resourceFile.Close(); // finished with resourceFile
}
// ReadText.rss
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
// define sundry structures
STRUCT STRING
{
LTEXT text;
}
// define resources
RESOURCE STRING hello
{
text="Hello world!";
}
// ReadText.mmp
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
// using relative paths for source and userinclude directories
TARGET ReadText.exe
TARGETTYPE exe
UID 0
VENDORID 0x70000001
SOURCEPATH .
SOURCE ReadText.cpp
START RESOURCE ReadText.rss
header
targetpath \Resource\Examples
END
USERINCLUDE .
USERINCLUDE ..\..\CommonFramework
SYSTEMINCLUDE \Epoc32\include
LIBRARY euser.lib efsrv.lib bafl.lib
// BLD.INF
// Component description file
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
PRJ_MMPFILES
ReadText.mmp
Found in: examples\Syslibs\ResourceFiles\CommonFramework
// CommonFramework.h
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
#ifndef __CommonFramework_H
#define __CommonFramework_H
#include <e32base.h>
#include <e32cons.h>
_LIT(KTxtEPOC32EX,"EXAMPLES");
_LIT(KTxtExampleCode,"Symbian OS Example Code");
_LIT(KFormatFailed,"failed: leave code=%d");
_LIT(KTxtOK,"ok");
_LIT(KTxtPressAnyKey," [press any key]");
// public
LOCAL_D CConsoleBase* console; // write all your messages to this
LOCAL_C void doExampleL(); // code this function for the real example
// private
LOCAL_C void callExampleL(); // initialize with cleanup stack, then do example
GLDEF_C TInt E32Main() // main function called by E32
{
__UHEAP_MARK;
CTrapCleanup* cleanup=CTrapCleanup::New(); // get clean-up stack
TRAPD(error,callExampleL()); // more initialization, then do example
__ASSERT_ALWAYS(!error,User::Panic(KTxtEPOC32EX,error));
delete cleanup; // destroy clean-up stack
__UHEAP_MARKEND;
return 0; // and return
}
LOCAL_C void callExampleL() // initialize and call example code under cleanup stack
{
console=Console::NewL(KTxtExampleCode,TSize(KConsFullScreen,KConsFullScreen));
CleanupStack::PushL(console);
TRAPD(error,doExampleL()); // perform example function
if (error)
console->Printf(KFormatFailed, error);
else
console->Printf(KTxtOK);
console->Printf(KTxtPressAnyKey);
console->Getch(); // get and ignore character
CleanupStack::PopAndDestroy(); // close console
}
#endif
ReadText
demonstrates reading text ("hello world!") from
a resource file and writing the text to a console.
Found in: examples\Syslib\ResourceFiles\SigCheck
The files reproduced here are the main files contained in the examples directory. Some extra files may be needed to run the examples, and these will be found in the appropriate examples directory.
// SigCheck.cpp
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
// This example, shows how the signature of a resource file is
// checked before it is used.
#include "CommonToResourceFilesEx.h"
#include <SigCheck.rsg> // resources
// Do the example
LOCAL_C void doExampleL()
{
_LIT(KFormat,"%S\n");
// Pointer to a resource file
RResourceFile resourceFile;
// open resource file (leave if error)
#if defined(__WINS__)
_LIT(KZSystemDataSigRsc,"Z:\\Resource\\Examples\\SigCheck.rsc");
resourceFile.OpenL(fsSession, KZSystemDataSigRsc);
#endif
#if defined(__ARM__)
_LIT(KCSystemDataSigRsc,"\\Resource\\Examples\\SigCheck.rsc");
resourceFile.OpenL(fsSession, KCSystemDataSigRsc);
#endif
// check resource file signature
TInt version=23; // version 023
resourceFile.ConfirmSignatureL(version);
// confirm, and leave if error
// read resource from file
HBufC8* dataBuffer=resourceFile.AllocReadLC(R_BASE_HELLO);
TResourceReader reader;
reader.SetBuffer(dataBuffer);
TPtrC textdata = reader.ReadTPtrC();
// write string to test console
console->Printf(KFormat, &textdata);
// clean up data buffer
CleanupStack::PopAndDestroy(); // finished with dataBuffer
// close resource file
resourceFile.Close(); // finished with resourceFile
}
// SigCheck.rss
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
NAME BASE
#include <badef.rh>
// signature, for ConfirmSignature()
RESOURCE BA_RSS_SIGNATURE
{
signature=023;
}
// define resources
RESOURCE LBUF r_base_hello
{
txt="Bore da, pawb!";
}
// BLD.INF
// Component description file
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
PRJ_MMPFILES
SigCheck.mmp
//SigCheck.mmp
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
// using relative paths for source and userinclude directories
TARGET SigCheck.exe
TARGETTYPE exe
UID 0
VENDORID 0x70000001
SOURCEPATH .
SOURCE SigCheck.cpp
START RESOURCE SigCheck.rss
header
targetpath \Resource\Examples
END
USERINCLUDE .
USERINCLUDE ..\..\CommonFramework
SYSTEMINCLUDE \Epoc32\include
LIBRARY euser.lib efsrv.lib bafl.lib
SigCheck
is an example of how the signature of a
resource file is checked before it is used.
SigCheck
reads a text string from a single resource
file, SigCheck.rss
, in the standard way and uses
RResourceFile::ConfirmSignatureL()
to check the 'identity' of the
resource file.
Found in examples\Syslibs\ResourceFiles\MultiRead1
The files reproduced here are the main files contained in the examples directory. Some extra files may be needed to run the examples, and these will be found in the appropriate examples directory.
// MultiRead1.cpp
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
/*
This example, together with MultiRead2, shows how to use multiple
resource files with cross-referenced resources.
It introduces the class CMultipleResourceFileReader, capable of
reading resources from multiple resource files. However, only one
resource file is used. The example MultipleReader2 uses more than one resource file
*/
#include "CommonToResourceFilesEx.h"
#include <MultiRead1.rsg> // resources
#include "MultiRead.h"
// Do the example
void doExampleL()
{
_LIT(KFormat,"%S\n");
// allocate multi-reader
CMultipleResourceFileReader* multiReader =
CMultipleResourceFileReader::NewLC();
// open resource file on the emulator(__WINS__ is defined for the Windows emulator)
// (leave if error)
#if defined(__WINS__)
// add MultipleReader1 version 23
_LIT(KZSystemDataBasigbRsc,"Z:\\Resource\\Examples\\MultiRead1.rsc");
multiReader->AddResourceFileL(KZSystemDataBasigbRsc,23);
#endif
// open a resource file on the target phone
// ( __EPOC32__ is defined for all target hardware platforms regardless of processor type/hardware architecture)
#if defined(__EPOC32__)
// add MultipleReader1 version 23
_LIT(KCSystemDataBasigbRsc,"\\Resource\\Examples\\MultiRead1.rsc");
multiReader->AddResourceFileL(KCSystemDataBasigbRsc,23);
#endif
// read string resource from file into a descriptor
HBufC8* dataBuffer=multiReader->AllocReadLC(R_BASE_HELLO);
TResourceReader reader;
reader.SetBuffer(dataBuffer);
TPtrC textdata = reader.ReadTPtrC();
// write string to test console
console->Printf(KFormat, &textdata);
// clean up data buffer
CleanupStack::PopAndDestroy(); // finished with dataBuffer
// cleanup multi-reader
CleanupStack::PopAndDestroy(); // multi-reader
}
// MultiRead.h
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
// define the multiple resource file reader class
// for use in MultiRead1 and MultiRead2 examples
#ifndef __MultiRead_H
#define __MultiRead_H
class CMultipleResourceFileReader : public CBase
{
public:
// construct/destruct
~CMultipleResourceFileReader();
static CMultipleResourceFileReader* NewLC();
// add resource file
void AddResourceFileL(const TDesC& aName, TInt aVersion);
HBufC8* AllocReadLC(TInt aResourceId);
private:
// construct/destruct
void ConstructL();
private:
CArrayFixFlat<RResourceFile>* iResourceFiles;
};
// construct/destruct
CMultipleResourceFileReader* CMultipleResourceFileReader::NewLC()
{
CMultipleResourceFileReader* self=new (ELeave) CMultipleResourceFileReader;
CleanupStack::PushL(self);
self->ConstructL();
return self;
}
void CMultipleResourceFileReader::ConstructL()
{
iResourceFiles=new (ELeave) CArrayFixFlat<RResourceFile> (2);
// new array of resource files
// typically two in an application, so use granularity 2
}
CMultipleResourceFileReader::~CMultipleResourceFileReader()
{
if (iResourceFiles)
{
for (TInt i=0; i < iResourceFiles->Count(); i++)
(*iResourceFiles)[i].Close(); // close each resource file
delete iResourceFiles; // and destroy container
}
}
// manipulate resource files and resources
void CMultipleResourceFileReader::AddResourceFileL(const TDesC& aName, TInt aVersion)
{
_LIT(KAddingResourceFile,"Adding resource file %S, version %d: will be file %d\n");
console->Printf(KAddingResourceFile,
&aName, aVersion, iResourceFiles->Count()
);
RResourceFile file;
file.OpenL(fsSession,aName); // open resource file
TRAPD(error,file.ConfirmSignatureL(aVersion)); // confirm its signature
if (error!=KErrNone)
{
file.Close();
User::Leave(error);
}
TRAP(error,iResourceFiles->AppendL(file))
if (error!=KErrNone)
{
file.Close();
User::Leave(error);
}
return;
}
HBufC8* CMultipleResourceFileReader::AllocReadLC(TInt aResourceId)
{
_LIT(KReadingResource,"Reading resource %08X\n");
_LIT(KOwnedByFile," Owned by file %d\n");
console->Printf(KReadingResource,aResourceId);
for (TInt i=0; i < iResourceFiles->Count(); i++)
{ // scan all resource files to find owner
RResourceFile& file=(*iResourceFiles)[i]; // get resource file
if (!file.OwnsResourceId(aResourceId))
continue; // continue if not owner
console->Printf(KOwnedByFile,i);
return file.AllocReadLC(aResourceId);
// return resource from owning file (if present)
}
User::Leave(KErrNotFound);
return 0; // can never be executed, but keeps compiler happy
}
#endif
// BLD.INF
// Component description file
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
PRJ_MMPFILES
MultiRead1.mmp
// MultiRead.mmp
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
// using relative paths for source and userinclude directories
TARGET MultiRead1.exe
TARGETTYPE exe
UID 0
VENDORID 0x70000001
SOURCEPATH .
SOURCE MultiRead1.cpp
START RESOURCE MultiRead1.rss
header
targetpath \Resource\Examples
END
USERINCLUDE .
USERINCLUDE ..\..\CommonFramework
SYSTEMINCLUDE \Epoc32\include
LIBRARY euser.lib efsrv.lib bafl.lib
// MultiRead.rh
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
// for defining text resources
STRUCT STRING
{
LTEXT text;
}
// for first resource in file, for ConfirmSignature()
STRUCT SIGNATURE
{
LONG version;
SRLINK self;
}
// MultiRead1.rss
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
NAME BASE
#include "MultiRead.rh" // include for common structures
// signature, for ConfirmSignature()
RESOURCE SIGNATURE { version=023; }
// define resources
RESOURCE STRING r_base_hello
{
text="Ahlan Wa Sahlan!";
}
MultiRead1
is an example of a class that is capable of
using more than one resource file; MultiRead1
however uses only a
single resource file.
This example, together with MultiRead2 (which uses more than one resource file), shows how to use multiple resource files with cross-referenced resources.
It introduces the class CMultipleResourceFileReader
,
capable of reading resources from multiple resource files.
The files reproduced here are the main files contained in the examples directory. Some extra files may be needed to run the examples, and these will be found in the appropriate examples directory.
The following files are found in:
examples\Syslibs\ResourceFiles\MultiRead2
// MultiRead2.cpp
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
/*
This example shows how to use multiple resource files with cross-referenced
resources. It depends on the resource file created for the MultiRead1 project.
It introduces a second resource file, MultiRead2, which contains an LLINK
to a resource defined in the MultiRead1 project. The important point to note is
that the effect of introducing this second resource file is minimal: just
another #include file; and the logic in doExampleL() would be identical whether
the LLINK pointed to another resource in the same file or a different file.
*/
#include "CommonToResourceFilesEx.h"
#include <MultiRead2.rsg> // user resources
#include "MultiRead.h" // definition of multi-resource-reader class
// Do the example
void doExampleL()
{
_LIT(KFormat,"%S\n");
// allocate multi-reader
CMultipleResourceFileReader* multiReader =
CMultipleResourceFileReader::NewLC();
// open resource file on the emulator(__WINS__ is defined for the Windows emulator)
// (leave if error)
#if defined(__WINS__)
// add MultiRead1 version 23
_LIT(KZSystemDataBasigbRsc,"Z:\\Resource\\Examples\\MultiRead1.rsc");
multiReader->AddResourceFileL(KZSystemDataBasigbRsc,23);
// add MultiRead2 version 17
_LIT(KZSystemDataBasiguRsc,"Z:\\Resource\\Examples\\MultiRead2.rsc");
multiReader->AddResourceFileL(KZSystemDataBasiguRsc,17);
#endif
// open a resource file on the target phone
// ( __EPOC32__ is defined for all target hardware platforms regardless of processor type/hardware architecture)
#if defined(__EPOC32__)
// add MultiRead1 version 23
_LIT(KCSystemDataBasigbRsc,"\\Resource\\Examples\\MultiRead1.rsc");
multiReader->AddResourceFileL(KCSystemDataBasigbRsc,23);
// add MultiRead2 version 17
_LIT(KCSystemDataBasiguRsc,"\\Resource\\Examples\\MultiRead2.rsc");
multiReader->AddResourceFileL(KCSystemDataBasiguRsc,17);
#endif
// read resource that returns a reference to another resource
HBufC8* refBuffer=multiReader->AllocReadLC(R_USER_HELLOREF);
TResourceReader theReader;
theReader.SetBuffer(refBuffer);
TInt referencedId=theReader.ReadInt32(); // treat resource as integer
CleanupStack::PopAndDestroy(); // refBuffer
// read the other resource
HBufC8* dataBuffer=multiReader->AllocReadLC(referencedId);
TResourceReader reader;
reader.SetBuffer(dataBuffer);
TPtrC textdata = reader.ReadTPtrC();
// write string to test console
console->Printf(KFormat, &textdata);
// clean up data buffer
CleanupStack::PopAndDestroy(); // finished with dataBuffer
// cleanup multi-reader
CleanupStack::PopAndDestroy(); // multi-reader
}
// MultiRead2.rss
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
NAME USER
#include "MultiRead.rh" // include for common structures
#include <SigCheck.rsg> // include for symbols from SigCheck.rss
// another structure
STRUCT STRINGREF
{
LLINK stringlink;
}
// signature, for ConfirmSignature()
RESOURCE SIGNATURE { version=017; }
// define resources
RESOURCE STRINGREF r_user_helloref
{
stringlink=R_BASE_HELLO;
}
// MultiRead2.mmp
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
// using relative paths for source and userinclude directories
TARGET MultiRead2.exe
TARGETTYPE exe
UID 0
VENDORID 0x70000001
SOURCEPATH .
SOURCE MultiRead2.cpp
START RESOURCE MultiRead2.rss
header
targetpath \Resource\Examples
END
USERINCLUDE ..\MultiRead1
USERINCLUDE .
USERINCLUDE ..\..\CommonFramework
SYSTEMINCLUDE \Epoc32\include
LIBRARY euser.lib efsrv.lib bafl.lib
// BLD.INF
// Component description file
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
PRJ_MMPFILES
// build the required sigcheck.rsg first
..\sigcheck\sigcheck.mmp
MultiRead2.mmp
Found in: examples\Syslibs\ResourceFiles\MultiRead1
// MultiRead.h
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
// define the multiple resource file reader class
// for use in MultiRead1 and MultiRead2 examples
#ifndef __MultiRead_H
#define __MultiRead_H
class CMultipleResourceFileReader : public CBase
{
public:
// construct/destruct
~CMultipleResourceFileReader();
static CMultipleResourceFileReader* NewLC();
// add resource file
void AddResourceFileL(const TDesC& aName, TInt aVersion);
HBufC8* AllocReadLC(TInt aResourceId);
private:
// construct/destruct
void ConstructL();
private:
CArrayFixFlat<RResourceFile>* iResourceFiles;
};
// construct/destruct
CMultipleResourceFileReader* CMultipleResourceFileReader::NewLC()
{
CMultipleResourceFileReader* self=new (ELeave) CMultipleResourceFileReader;
CleanupStack::PushL(self);
self->ConstructL();
return self;
}
void CMultipleResourceFileReader::ConstructL()
{
iResourceFiles=new (ELeave) CArrayFixFlat<RResourceFile> (2);
// new array of resource files
// typically two in an application, so use granularity 2
}
CMultipleResourceFileReader::~CMultipleResourceFileReader()
{
if (iResourceFiles)
{
for (TInt i=0; i < iResourceFiles->Count(); i++)
(*iResourceFiles)[i].Close(); // close each resource file
delete iResourceFiles; // and destroy container
}
}
// manipulate resource files and resources
void CMultipleResourceFileReader::AddResourceFileL(const TDesC& aName, TInt aVersion)
{
_LIT(KAddingResourceFile,"Adding resource file %S, version %d: will be file %d\n");
console->Printf(KAddingResourceFile,
&aName, aVersion, iResourceFiles->Count()
);
RResourceFile file;
file.OpenL(fsSession,aName); // open resource file
TRAPD(error,file.ConfirmSignatureL(aVersion)); // confirm its signature
if (error!=KErrNone)
{
file.Close();
User::Leave(error);
}
TRAP(error,iResourceFiles->AppendL(file))
if (error!=KErrNone)
{
file.Close();
User::Leave(error);
}
return;
}
HBufC8* CMultipleResourceFileReader::AllocReadLC(TInt aResourceId)
{
_LIT(KReadingResource,"Reading resource %08X\n");
_LIT(KOwnedByFile," Owned by file %d\n");
console->Printf(KReadingResource,aResourceId);
for (TInt i=0; i < iResourceFiles->Count(); i++)
{ // scan all resource files to find owner
RResourceFile& file=(*iResourceFiles)[i]; // get resource file
if (!file.OwnsResourceId(aResourceId))
continue; // continue if not owner
console->Printf(KOwnedByFile,i);
return file.AllocReadLC(aResourceId);
// return resource from owning file (if present)
}
User::Leave(KErrNotFound);
return 0; // can never be executed, but keeps compiler happy
}
#endif
MultiRead2
shows how to use multiple resource files with
cross-referenced resources. It depends on the resource file created for the
MultiRead1
and SigCheck
projects.
It introduces a second resource file, MultiRead2
, which
contains an LLINK to a resource defined in the
MultiRead1
project. The important point to note is that the effect of introducing this
second resource file is minimal: just another #include file; and the logic in
doExampleL()
would be identical whether the LLINK pointed to
another resource in the same file or a different file.
You must have built MultiRead1 and SigCheck beforehand.
CMultipleResourceFileReader
TResourceReader