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| Classification: |
C++ |
Category: |
Active Objects |
| Created: |
08/29/2003 |
Modified: |
11/18/2003 |
| Number: |
FAQ-0917 |
| Platform: |
Not Applicable |
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Question: How can I activate an active object's RunL() without actually issuing an asynchronous request?
Answer: The following code will cause an active object's RunL() to be called.
TRequestStatus* s=&iStatus; User::RequestComplete(s, KErrNone); SetActive();
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