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SYMBIAN OS V9.4

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#include <AnimationConfig.h>

Struct TAnimationConfig

struct TAnimationConfig;

Description

These are passed to animator objects when an animation is started and provide some control over the manner in which the animation runs.

Members

Defined in TAnimationConfig:

Related Topics


Member enumerations


Enum TFlags

TFlags

Description

Flag values used by animator objects when an animation is started that provide some control over the manner in which the animation runs.

ELoop

If set, interpret the iData member as the number of times the animation should run before automatically stopping itself.

EStartImmediately

If set, the animation will start as soon as it can. By default, animations wait for the data to be completely loaded before starting.

ECountFrames

If set, and ELoop is set, interpret the iData member as a number of frames to run through, instead of complete cycles.

EEndOnLastFrame

By default animations which stop after a number of loops return to the first frame. If this flag is set they stop on the last frame.

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Member data


iFlags

TInt iFlags;

Description

Set this to a combination of the values in TFlags.


iData

TInt iData;

Description

The meaning of this item depends on the value of the iFlags member.