|
||
class CGraphicsAccelerator : public CBase;
Abstract base class for 2D graphics accelerators.
This class can be derived from to provide accelerated implementations of some common 2D graphics algorithms. Support for accelerated
2D graphics has been integrated into existing classes in the Graphics API for instance CFbsBitGc
, so that existing code does not need to be altered, but a graphics accelerator can be used directly by applications. The
accelerated 2D graphics operations may be implemented in software, hardware, or both.
CBase
-
Base class for all classes to be instantiated on the heap.
CGraphicsAccelerator
- Abstract base class for 2D graphics accelerators.
Defined in CGraphicsAccelerator
:
Capabilities()
Returns the capabilities of the graphics accelerator.Operation(TDes8 &)
Requests the graphics accelerator perform one or more graphics operations contai...Operation(TDes8 &,TInt,TRect *)
Requests the graphics accelerator perform one or more graphics operations within...Operation(const TGraphicsOperation &)
Requests the graphics accelerator to perform a single graphics operation.Operation(const TGraphicsOperation &,TInt,TRect *)
Requests the graphics accelerator perform a single graphics operation within a c...Reserved_1()
Reserved_2()
Reserved_3()
Reserved_4()
Inherited from CBase
:
Delete(CBase *)
Deletes the specified object.Extension_(TUint,TAny *&,TAny *)
Extension function operator new(TUint)
Allocates the object from the heap and then initialises its contents to binary z...operator new(TUint,TAny *)
Initialises the object to binary zeroes.operator new(TUint,TLeave)
Allocates the object from the heap and then initialises its contents to binary z...operator new(TUint,TLeave,TUint)
Allocates the object from the heap and then initialises its contents to binary z...operator new(TUint,TUint)
Allocates the object from the heap and then initialises its contents to binary z...virtual const TGraphicsAcceleratorCaps* Capabilities()=0;
Returns the capabilities of the graphics accelerator.
|
virtual TInt Operation(const TGraphicsOperation &aOperation)=0;
Requests the graphics accelerator to perform a single graphics operation.
|
|
virtual TInt Operation(const TGraphicsOperation &aOperation, TInt aNumClipRects, TRect *aClipRects)=0;
Requests the graphics accelerator perform a single graphics operation within a clipping region. This version is of CGraphicsAccelerator::Operation(const TGraphicsOperation &)
is only usable if the accelerator capabilities returned by CGraphicsAccelerator::Capabilities()
indicate that clipping to a region is supported.
|
|
TGraphicsAcceleratorCaps::iClipping
Indicates whether the Operation() methods which take clipping rectangles as para...virtual TInt Operation(TDes8 &aBuffer)=0;
Requests the graphics accelerator perform one or more graphics operations contained in a buffer.
The underlying implementation may be able to process a group of graphics operations more efficiently than if CGraphicsAccelerator::Operation(const TGraphicsOperation &)
was called for each individually.
This function should be implemented as if CGraphicsAccelerator::Operation(const TGraphicsOperation &)
was called in turn for each operation contained in the buffer. Each operation should be carried out immediately after the
one preceding it. If a method returns an error, the length of aBuffer should be set to indicate the number of operations that
have been successfully processed. In this case, the operation in which the error occurred will be indicated by the memory
address &aBuffer[aBuffer.Length()].
|
|
virtual TInt Operation(TDes8 &aBuffer, TInt aNumClipRects, TRect *aClipRects)=0;
Requests the graphics accelerator perform one or more graphics operations within a clipping region. This version is of CGraphicsAccelerator::Operation(const TGraphicsOperation &)
is only usable if the accelerator capabilities returned by CGraphicsAccelerator::Capabilities()
indicate that clipping to a region is supported.
The underlying implementation may be able to process a group of graphics operations more efficiently than if CGraphicsAccelerator::Operation(const TGraphicsOperation &)
was called for each individually.
This function should be implemented as if CGraphicsAccelerator::Operation(const TGraphicsOperation &)
was called in turn for each operation contained in the buffer. Each operation should be carried out immediately after the
one preceding it. If a method returns an error, the length of aBuffer should be set to indicate the number of operations that
have been successfully processed. In this case, the operation in which the error occurred will be indicated by the memory
address &aBuffer[aBuffer.Length()].
|
|
TGraphicsAcceleratorCaps::iClipping
Indicates whether the Operation() methods which take clipping rectangles as para...virtual void Reserved_4()=0;