var frameRate : float
Description
Frame rate at which keyframes are sampled (Read Only)
This is the frame rate that was used in the
animation program you used to create the animation or model.
print(animation[
"walk"].clip.frameRate);
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
print(animation[
"walk"].clip.frameRate);
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
print(animation['walk'].clip.frameRate)