var direction : int
Description
The direction of the capsule.
0 -> Capsule height is along the x-axis.
1 -> Capsule height is along the y-axis.
2 -> Capsule height is along the z-axis.
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
collider.direction = 0;
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
collider.direction = 0