CapsuleCollider.direction Manual     Reference     Scripting  
Scripting > Runtime Classes > CapsuleCollider
CapsuleCollider.direction

var direction : int

Description

The direction of the capsule.

0 -> Capsule height is along the x-axis. 1 -> Capsule height is along the y-axis. 2 -> Capsule height is along the z-axis.

JavaScripts
// Make the capsule height be along the x-axis
collider.direction = 0;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Awake() {
collider.direction = 0;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake():
collider.direction = 0