function HasCharacter (c : char) : bool
Description
Does this font have a specific character?
private var t :
TextMesh;
function Start() {
t = transform.GetComponent(
TextMesh);
if (t.font.HasCharacter(
"-"[0])) {
Debug.Log(
"Font supports '-' sign.");
}
else {
Debug.LogWarning(
"This font doesnt support '-'");
}
}
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
private TextMesh t;
void Start() {
t = transform.GetComponent<
TextMesh>();
if (t.font.HasCharacter(
"-"[0]))
Debug.Log(
"Font supports '-' sign.");
else Debug.LogWarning(
"This font doesnt support '-'");
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
private t as
TextMesh def
Start():
t = transform.GetComponent[of
TextMesh]()
if t.font.HasCharacter('-'[0]):
Debug.Log('Font supports \'-\' sign.')
else:
Debug.LogWarning('This font doesnt support \'-\'')