GUIText.material Manual     Reference     Scripting  
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GUIText.material

var material : Material

Description

The Material to use for rendering.

Assing a new material to change how the rendering is handled. Change this material to change the font used for all rendering. If you assign null to material, the built-in basic font is selected.

JavaScripts
// Change the material to display green text.
guiText.material.color = Color.green;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Awake() {
guiText.material.color = Color.green;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake():
guiText.material.color = Color.green

See Also: font variable.