HideInInspector
Inherits from Attribute
Makes a variable not show up in the inspector but be serialized.
@HideInInspector
var p = 5;
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
[HideInInspector]
public int p = 5;
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
[HideInInspector]
public p as
int = 5