PlayerPrefs.SetInt Manual     Reference     Scripting  
Scripting > Runtime Classes > PlayerPrefs
PlayerPrefs.SetInt

static function SetInt (key : string, value : int) : void

Description

Sets the value of the preference identified by key.

JavaScripts
PlayerPrefs.SetInt("Player Score", 10);

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Awake() {
PlayerPrefs.SetInt("Player Score", 10);
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake():
PlayerPrefs.SetInt('Player Score', 10)