static var insideUnitCircle : Vector2
Description
Returns a random point inside a circle with radius 1 (Read Only).
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
public Vector2 newPosition =
Random.insideUnitCircle * 5;
void Awake() {
transform.position.x = newPosition.x;
transform.position.y = newPosition.y;
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
public newPosition as
Vector2 = (
Random.insideUnitCircle * 5)
def
Awake():
transform.position.x = newPosition.x
transform.position.y = newPosition.y