RuntimePlatform
.Android
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.Android
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RuntimePlatform.Android
Description
In the player on Android devices.
See Also:
Platform dependent Compilation.
JavaScripts
JavaScript
C#
Boo
if
(
Application.platform
==
RuntimePlatform.Android
)
Debug.Log
(
"Do something special here!"
);
using UnityEngine;
using System.Collections;
public
class
example :
MonoBehaviour
{
void
Awake
() {
if
(
Application.platform
==
RuntimePlatform.Android
)
Debug.Log
(
"Do something special here!"
);
}
}
import
UnityEngine
import
System.Collections
class
example(
MonoBehaviour
):
def
Awake
():
if
Application.platform
==
RuntimePlatform.Android
:
Debug.Log
('Do something special here!')