Screen.showCursor Manual     Reference     Scripting  
Scripting > Runtime Classes > Screen
Screen.showCursor

static var showCursor : bool

Description

Should the cursor be visible?

It is entirely possible to implement a custom cursor instead of the system one. To do this you would hide the system one, track mouse position or movement and display your own image in the needed place.

JavaScripts
// Hide the cursor

Screen.showCursor = false;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Awake() {
Screen.showCursor = false;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake():
Screen.showCursor = false