static operator * (a : Vector4, d : float) : Vector4
Description
Multiplies a vector by a number.
Multiplies each component of a by a number d.
print (Vector4(1,2,3,4) * 2.0);
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
print(
new Vector4(1, 2, 3, 4) * 2.0F);
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
print((Vector4(1, 2, 3, 4) * 2.0F))
static operator * (d : float, a : Vector4) : Vector4
Description
Multiplies a vector by a number.
Multiplies each component of a by a number d.
print (2.0 * Vector4(1,2,3,4));
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
print(2.0F *
new Vector4(1, 2, 3, 4));
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
print((2.0F * Vector4(1, 2, 3, 4)))