static operator - (a : Vector4, b : Vector4) : Vector4
Description
Subtracts one vector from another.
Subtracts each component of b from a.
print (Vector4(1,2,3,4) - Vector4(6,5,4,3));
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
print(
new Vector4(1, 2, 3, 4) -
new Vector4(6, 5, 4, 3));
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
print((Vector4(1, 2, 3, 4) - Vector4(6, 5, 4, 3)))
static operator - (a : Vector4) : Vector4
Description
Negates a vector.
Each component in the result is negated.
print (-Vector4(1,2,3,4));
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
print(-
new Vector4(1, 2, 3, 4));
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
print(-Vector4(1, 2, 3, 4))