FBX export guide

Unity supports FBX files which can be generated from many popular 3D applications. Use these guidelines to help ensure the most best results.

Select > Prepare > Check Settings > Export > Verify > Import

What do you want to export? - be aware of export scope e.g. meshes, cameras, lights, animation rigs, etc. -

What do you need to include? - prepare your assets:

How do I include those elements? - check the FBX export settings

Which version of FBX are you using? use the Latest Version of FBX where possible.

Will it work? - Verify your export


See below for Maya FBX dialogue example:

Fig 1 General, Geometry & Animation

Fig 2 Lights, Advanced options

Page last updated: 2013-11-08