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PeerInfoMessage

class in UnityEngine.Networking.NetworkSystem

/

Inherits from: Networking.MessageBase

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Description

Information about another participant in the same network game.

This information is cached by clients and used during host-migration.

Variables

Networking.NetworkSystem.PeerInfoMessageThe networkId of the player for this peer.
addressThe IP address of the peer.
connectionIdThe id of the NetworkConnection associated with the peer.
isHostTrue if this peer is the host of the network game.
isYouTrue if the peer if the same as the current client.
playerIdsThe players for this peer.
portThe network port being used by the peer.

Inherited members

Public Functions

DeserializeThis method is used to populate a message object from a NetworkReader stream.
SerializeThe method is used to populate a NetworkWriter stream from a message object.