Version: 5.4 beta (switch to 5.3)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AndroidJavaObject.SetStatic

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public function SetStatic(fieldName: string, val: FieldType): void;
public void SetStatic(string fieldName, FieldType val);

Parameters

fieldName The name of the field (e.g. int counter; would have fieldName = "counter").
val The value to assign to the field. It has to match the field type.

Description

Set the value of a static field in an object type.

The generic parameter determines the field type.

	// Create an object of user provided class org.example.StaticFields,
	// and set the value of field 'globalName'.
	function Start() {
		var jo = new AndroidJavaObject("org.example.StaticFields");
		jo.Set.<String>("globalName", "this_is_the_name");
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { AndroidJavaObject jo = new AndroidJavaObject("org.example.StaticFields"); jo.Set<string>("globalName", "this_is_the_name"); } }