Asserts that the values are not equal.
#pragma strict public class AssertionExampleClass extends MonoBehaviour { function Update() { //Make sure the Game Object's layer is never set to 0 Assert.AreNotEqual(0, gameObject.layer); } }
public class AssertionExampleClass : MonoBehaviour { void Update () { //Make sure the Game Object's layer is never set to 0 Assert.AreNotEqual(0, gameObject.layer); } }