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Cursor.visible

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public static var visible: bool;
public static bool visible;

Description

Should the cursor be visible?

#pragma strict
public class CursorScript {
	// Use this for initialization
	function Start() {
		//Set Cursor to not be visible
		Cursor.visible = false;
	}
}
using UnityEngine;
using System.Collections;

public class CursorScript : MonoBehaviour { // Use this for initialization void Start () { //Set Cursor to not be visible Cursor.visible = false; } }