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EditorApplication.isUpdating

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public static var isUpdating: bool;
public static bool isUpdating;

Description

Is editor currently updating? (Read Only)

// Simple editor Script that lets you create a new scene if editor is not updating.
	
import UnityEditor;
	
@MenuItem("Example/New Scene while not updating")
static function EditorPlaying() {
	if(!EditorApplication.isUpdating) {
		EditorApplication.NewScene();
	}
}
//using UnityEditor;

public class NewSceneWhileNotUpdating {

// Simple editor Script that lets you create a new // scene if editor is not updating.

[MenuItem("Example/New Scene while not updating")] static void EditorPlaying() { if(!EditorApplication.isUpdating) { EditorApplication.NewScene(); } } }