Get a texture from its source filename.
Checks the path of a texture.
// Simply editor window that lets you quick check a path of // a texture in your project instead of waiting your code to // compile. // // if the path exists then it shows a message // else displays an error message class EditorGUIUtilityFindTexture extends EditorWindow { var path : String = ""; @MenuItem("Examples/Check Path For Texture") static function Init() { var window = GetWindow(EditorGUIUtilityFindTexture); window.position = Rect(0,0,180,55); window.Show(); } function OnGUI() { path = EditorGUILayout.TextField("Path To Test:", path); if(GUILayout.Button("Check")) if(EditorGUIUtility.FindTexture(path)) { Debug.Log("Yay!, texture found at: " + path); } else { Debug.LogError("No texture found at: " + path + " Check your path"); } } }
Note that this function is used for searching for editor icons only.