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FileUtil.DeleteFileOrDirectory

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public static function DeleteFileOrDirectory(path: string): bool;
public static bool DeleteFileOrDirectory(string path);

Parameters

Description

Deletes a file or a directory given a path.

This function's path is relative to the project root folder but it can also accept absolute paths.

All file separators should be forward ones "/" (Unix style).


        
using UnityEngine;
using UnityEditor;

public class DeleteFile : MonoBehaviour { [MenuItem( "Example/Delete Something" )] static void DeleteSomething( ) { FileUtil.DeleteFileOrDirectory( "yourPath/YourFileOrFolder" ); } }