Moves a file or a directory from a given path to another path.
This function's path is relative to the project root folder but it can also accept absolute paths.
All file separators should be forward ones "/".
Make sure to include the name of the files or directories at the end of the "to" argument.
using UnityEngine; using UnityEditor;
public class MoveFile : MonoBehaviour { [MenuItem( "Example/Move Something" )] static void MoveSomething( ) { FileUtil.MoveFileOrDirectory( "sourcepath/YourFileOrFolder", "destpath/YourFileOrFolder" ); } }