Version: 5.4 beta (switch to 5.3)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

GameObjectUtility.SetStaticEditorFlags

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function SetStaticEditorFlags(go: GameObject, flags: StaticEditorFlags): void;
public static void SetStaticEditorFlags(GameObject go, StaticEditorFlags flags);

Parameters

go The GameObject whose static editor flags you want to set.
flags The flags to set on the GameObject.

Description

Sets the static editor flags on the specified GameObject.