Version: 5.4 beta (switch to 5.3)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Random.insideUnitCircle

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static var insideUnitCircle: Vector2;
public static Vector2 insideUnitCircle;

Description

Returns a random point inside a circle with radius 1 (Read Only).

	// Sets the position to be somewhere inside a circle
	// with radius 5 and the center at zero.

var newPosition : Vector2 = Random.insideUnitCircle * 5; transform.position.x = newPosition.x; transform.position.y = newPosition.y;
// Sets the position to be somewhere inside a circle
// with radius 5 and the center at zero. Note that
// assigning a Vector2 to a Vector3 is fine - it will
// just set the X and Y values.
transform.position = Random.insideUnitCircle * 5;