Returns a random point inside a sphere with radius 1 (Read Only).
// Sets the position to be somewhere inside a sphere // with radius 5 and the center at zero.
transform.position = Random.insideUnitSphere * 5;
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Example() { transform.position = Random.insideUnitSphere * 5; } }