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GameCenterPlatform.ResetAllAchievements

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public static function ResetAllAchievements(callback: Action<bool>): void;
public static void ResetAllAchievements(Action<bool> callback);

Parameters

Description

Reset all the achievements for the local user.

Only affects the currently running game. Javascript code example:

#pragma strict
public class Reset extends MonoBehaviour {
	function Start() {
		GameCenterPlatform.ResetAllAchievements(function(resetResult) {
			Debug.Log((resetResult) ? "Reset done." : "Reset failed.");
		}
		);
	}
}
using UnityEngine;
using UnityEngine.SocialPlatforms.GameCenter;
		
public class Reset : MonoBehaviour {
	void Start () {
		GameCenterPlatform.ResetAllAchievements( (resetResult) => {
			Debug.Log( (resetResult) ? "Reset done." : "Reset failed." );
		});
	}
}