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Application.Quit

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public static function Quit(): void;
public static void Quit();

Description

Quits the player application.

Quit is ignored in the editor. IMPORTANT: In most cases termination of application under iOS should be left at the user discretion. Consult Apple Technical Page qa1561 for further details.

// Quits the player when the user hits escape
function Update () {
	if (Input.GetKey ("escape")) {
		Application.Quit();
	}
}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Update() { if (Input.GetKey("escape")) Application.Quit(); } }