Version: 5.5 (switch to 5.6b)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Component.GetComponentsInChildren

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public function GetComponentsInChildren(t: Type, includeInactive: bool = false): Component[];
public Component[] GetComponentsInChildren(Type t, bool includeInactive = false);

Parameters

t The type of Component to retrieve.
includeInactive Should Components on inactive GameObjects be included in the found set?

Description

Returns all components of Type type in the GameObject or any of its children.

#pragma strict
public class GetComponentsInChildrenExample extends MonoBehaviour {
	public var hingeJoints: Component[];
	function Start() {
		hingeJoints = GetComponentsInChildren.<HingeJoint>();
		for (var joint: HingeJoint in hingeJoints)
			joint.useSpring = false;
	}
}
using UnityEngine;

public class GetComponentsInChildrenExample : MonoBehaviour { public Component[] hingeJoints;

void Start( ) { hingeJoints = GetComponentsInChildren<HingeJoint>( );

foreach( HingeJoint joint in hingeJoints ) joint.useSpring = false; } }

public function GetComponentsInChildren(includeInactive: bool): T[];
public T[] GetComponentsInChildren(bool includeInactive);

Parameters

includeInactive Should Components on inactive GameObjects be included in the found set?

Returns

T[] A list of all found components matching the specified type.

Description

Generic version. See the Generic Functions page for more details.


public function GetComponentsInChildren(): T[];
public T[] GetComponentsInChildren();

Returns

T[] A list of all found components matching the specified type.

Description

Generic version. See the Generic Functions page for more details.