Should the cursor be visible?
#pragma strict
public class CursorScript {
// Use this for initialization
function Start() {
//Set Cursor to not be visible
Cursor.visible = false;
}
}
using UnityEngine; using System.Collections;
public class CursorScript : MonoBehaviour { // Use this for initialization void Start () { //Set Cursor to not be visible Cursor.visible = false; } }