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EditorGUI.DropShadowLabel

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public static function DropShadowLabel(position: Rect, text: string): void;
public static void DropShadowLabel(Rect position, string text);
public static function DropShadowLabel(position: Rect, content: GUIContent): void;
public static void DropShadowLabel(Rect position, GUIContent content);
public static function DropShadowLabel(position: Rect, text: string, style: GUIStyle): void;
public static void DropShadowLabel(Rect position, string text, GUIStyle style);
public static function DropShadowLabel(position: Rect, content: GUIContent, style: GUIStyle): void;
public static void DropShadowLabel(Rect position, GUIContent content, GUIStyle style);

Parameters

position Where to show the label.
content Text to show @style style to use.

Description

Draws a label with a drop shadow.

Not superfast, so use with caution.


Shadow Label in and editor window.

// Write some text using a Shadow Label.
	
class EditorGUIDropShadowLabel extends EditorWindow {

var text : String = "This is some text with a Shadow Label";

@MenuItem("Examples/Shadow Label") static function Init() { var window = GetWindow(EditorGUIDropShadowLabel); window.position = Rect(0, 0, 250, 60); window.Show(); } function OnGUI() { EditorGUI.DropShadowLabel(Rect(0, 5, 245, 20), text);

if(GUI.Button(Rect(0,30, 250, 20),"Close")) this.Close(); } function OnInspectorUpdate() { Repaint(); } }