Version: 5.5 (switch to 5.6b)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

EditorGUIUtility.singleLineHeight

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static var singleLineHeight: float;
public static float singleLineHeight;

Description

Get the height used for a single Editor control such as a one-line EditorGUI.TextField or EditorGUI.Popup.

When creating your own multi-line controls, such as controls for custom classes with multiple fields, you can use EditorGUILayout.GetControlRect and pass in a height value that is a multiple of EditorGUIUtility.singleLineHeight. This is advisable over hardcoding specific pixel values. See Also: EditorGUILayout.GetControlRect.